Reduce "killed recently" timer or have some sort of marker

Started 22 Aug 2018
by Gohanssj
in Suggestions
Absolutely sick of jumping Reavers, skalds, warriors etc, using purge on a 30 min timer and getting no rpts for the kill, then having them come straight back out still worth no rpts etc.

To put it into perspective, in 5 minutes you can port in, use a buff barrel and run from MPK to briefine easily, all while worth no rpts.

The timer needs to be drastically reduced, or they shouldn't be allowed to port until they are worth rpts. If they are not worth rpts they shouldn't be able to gain rpts and waste other peoples time (I say they like they're doing it on purpose, I'm sure I've been worth nothing to people on occasions).

30 min timer for purge and no reward just makes soloing even more of a hassle than it already was
Thu 23 Aug 2018 2:44 AM by moorelock
This timer seems too long. With as small as the BG is and the small amount of time it takes to get to some action this should be reduced.
Thu 23 Aug 2018 3:44 AM by ShutenGlooten
The RP timer has always been ridiculously stupid. Especially for soloers. Unless theres some weird reason you shouldnt be getting full rps for a kill you've earned... DERP
Thu 23 Aug 2018 8:41 AM by Gohanssj
It used to coincide with res sickness, but as a healer can cure RvR res sick here there is zero need for this
Thu 23 Aug 2018 9:54 AM by Druth
Don't camp PK's, and don't go to Cale.

But that aside, the killed recently is to stop farming rps.
Thu 23 Aug 2018 12:46 PM by Chaskha
I think it has to stay *but* should be removed the moment the KR enters in combat (if he is willing to get RPs, he gotta be worth some too and that mechanic should apply to greys ideally).
Thu 23 Aug 2018 1:06 PM by Gohanssj
Druth wrote:
Thu 23 Aug 2018 9:54 AM
Don't camp PK's, and don't go to Cale.

But that aside, the killed recently is to stop farming rps.

Read my post, in 5 minutes you can get from pk to breifine. This has happened to me at mile gates etc on several occasions
Thu 23 Aug 2018 1:54 PM by heardstheword
The Recently Killed timer was reduced to 2.5minutes (from 5 minutes) a few patches ago. 150 seconds is pretty short.
Sat 25 Aug 2018 1:12 AM by moorelock
Chaskha wrote:
Thu 23 Aug 2018 12:46 PM
I think it has to stay *but* should be removed the moment the KR enters in combat (if he is willing to get RPs, he gotta be worth some too and that mechanic should apply to greys ideally).

This is a good idea. Doesn't make sense for someone to be able to gain RPs , but not be worth anything.

Druth wrote:
Thu 23 Aug 2018 9:54 AM
Don't camp PK's, and don't go to Cale.

But that aside, the killed recently is to stop farming rps.

It's not a problem with camping PKs, I've killed people near my own PK that are worth no RPs.
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