Realmwide Reward for Owning Darkness Falls the Longest

Started 13 Nov 2018
by defiasbandit
in Suggestions
There needs to be more Realm Pride on Phoenix.

What if there was a system that offered a realmwide reward to the realm that held Darkness Fall for the most amount of time over the course of a month or two?

Or it could work like the RvR Score system where realms accumulate points for owning Darkness Falls. Once a point limit is reached by one of the realms they are declared the winner.

The rewards for such a feat could be realmwide and relate to Darkness Falls. Perhaps the winning realm has access to a unique cosmetic vendor, portal, or a % bonus in Darkness Falls. There could be a banner of the winning realm hanging in Darkness Falls as well. Once a realm wins, the points reset and start over. The winning realm would keep their Darkness Falls perks until a different realm wins.

I think it could add some added incentive to DF and help encourage realm pride.
Wed 14 Nov 2018 12:58 AM by kedelin
Just like we have all said the only reason no-one cares about keeps right now in i50 is it's i50 and everyone has access to df... alot will change when server goes live cause people will want df for farming and xp
Wed 14 Nov 2018 1:13 AM by defiasbandit
kedelin wrote:
Wed 14 Nov 2018 12:58 AM
Just like we have all said the only reason no-one cares about keeps right now in i50 is it's i50 and everyone has access to df... alot will change when server goes live cause people will want df for farming and xp


This isn't so much about Darkness Falls as it is about Realm Pride.

I understand what you are saying Kedelin and I don't think my idea is all that spectacular. I just think Darkness Falls could be spicened up a bit. Giving perks for holding DF longer than other realms through controlling the most keeps could help with realm pride.

I think that cosmetic rewards are a great incentive for keeping players farming and interested in Darkness Falls. Having your realm banner or statue hanging in DF for all to see. Having a unique cosmetic vendor selling ToA/Cata Reskins, Morphs, teleport scrolls, and even mounts could retain player interest in DF. DAOC has never had a win condition, and I think one as simple as the one I suggested could encourage more Realm Pride here.
Wed 14 Nov 2018 1:41 AM by Takii
I don't mean to sound like a dick, but so many of your threads seem to be trying to fix problems that do not actually exist.

"There needs to be more Realm Pride on Phoenix."

How can you even make that claim on a server that hasn't launched?
Wed 14 Nov 2018 2:14 AM by defiasbandit
Takii wrote:
Wed 14 Nov 2018 1:41 AM
I don't mean to sound like a dick, but so many of your threads seem to be trying to fix problems that do not actually exist.

"There needs to be more Realm Pride on Phoenix."

How can you even make that claim on a server that hasn't launched?


You claim they don't exist, but the state of i50 revealed a lot. It is better to plan ahead before the problems arise and players start jumping ship from the server.

Let's be honest here. It takes like a few weeks to level to 50, temp, and do the realm tasks. Sure there will players that will make alts etc.. but what is there to do once you hit RR5? Once players hit the proverbial wall of RR 5 or 6 where RP gain slows down a lot what else is there to do?

Right now Darkness Falls is just a feather farming dungeon. Static rewards that a lot of players won't even need for their templates. I don't consider Relics content. I mean they can actually do more harm than good in many cases.

Giving players more options and promoting more playstyles and ways to reward players is good in the long run. How do you think World of Warcraft is still so popular?

We don't have the luxury of expansion packs and stuff on Phoenix, but we can implement different features these expansions added through cosmetic rewards here.

Besides who cares about Realm Pride when there is never a winner anyway?
Wed 14 Nov 2018 2:25 AM by Takii
i50 DAoC and actual DAoC are two completely different games. I don't know how many times or how many people need to tell you this for you to understand that.

Everyone else understands this.
Wed 14 Nov 2018 2:57 AM by defiasbandit
Takii wrote:
Wed 14 Nov 2018 2:25 AM
i50 DAoC and actual DAoC are two completely different games. I don't know how many times or how many people need to tell you this for you to understand that.

Everyone else understands this.

Explain to me what is different?

In i50 players are Realm Rank 6 with full temps.

At launch it will take about a month for many players to level 1-50, be full temped, and reach realm rank 6 through realm tasks. Why would endgame RvR be any different?

You act like there is something beyond realm task RvR here? Fighting over Keeps to control DF. Sure I think that matters, but its not like you even need to visit DF to temp here. Players will level alts so DF will help them level as well.

However look at endgame RvR? Why will it not just be an Emainfest once realm tasks don't matter? What reason is there to be in other frontiers when rewards there are so low?

Why do you think I make all these suggestions. To promote RvR in frontiers other than Emain beyond RR5. Promote alternative RvR options and playstyle. Why is that a bad thing?
Wed 14 Nov 2018 3:09 AM by Takii
You have zero investment in your character in an i50 context. You have plenty of investment in your character, your guild and your realm in actual DAoC.

I'm kind of shocked this has to be explained to anyone.
Wed 14 Nov 2018 3:14 AM by defiasbandit
Takii wrote:
Wed 14 Nov 2018 3:09 AM
You have zero investment in your character in an i50 context. You have plenty of investment in your character, your guild and your realm in actual DAoC.

I'm kind of shocked this has to be explained to anyone.

So because you farmed your temp gear yourself instead of buying it from a merchant end game RvR will somehow be more fun?

Don't you get it? If Rank 6 RvR was so fun why aren't there more people playing? This claim that, well because players aren't invested in there characters and are waiting for launch is not really the case.

Of course there are players waiting until launch. Of course having a character you leveled and temped isn't the same as i50, but how does any of that actually change the state of RvR?

If RvR was so fun here then why is i50 in the state that it is in? Because everyone is just waiting for launch? No there is more to it than that. Stop pretending that the endgame RvR here will hold long term interest in its current state.
Wed 14 Nov 2018 3:25 AM by Sepplord
Defiasbandit...i really like your ideas...but they are really starting to get on my nerves too
it seems like you are on some kind of bet with someone that you are able to post a new idea every day until the server opens.
I feel like if you would funnel all that energy into actual tests, that would help the server more than making a new idea thread every few hours

That said, i also believe a point to consider is this one:

Too much "realm pride" (aka reward-driven-realm pride) will result in LESS realm pride, because even more people will flock to the winning realm.
"winning" in daoc already was a huge population driver, and having access to DF is a HUGE benefit. I would even go as far as to say it is even more important on phoenix than it was on live.
Switching to the "winning" team will probably become a problem anyways, giving even more incentives by increasing the rewards will make that worse.
Wed 14 Nov 2018 3:51 AM by defiasbandit
Sepplord wrote:
Wed 14 Nov 2018 3:25 AM
Defiasbandit...i really like your ideas...but they are really starting to get on my nerves too
it seems like you are on some kind of bet with someone that you are able to post a new idea every day until the server opens.
I feel like if you would funnel all that energy into actual tests, that would help the server more than making a new idea thread every few hours

That said, i also believe a point to consider is this one:

Too much "realm pride" (aka reward-driven-realm pride) will result in LESS realm pride, because even more people will flock to the winning realm.
"winning" in daoc already was a huge population driver, and having access to DF is a HUGE benefit. I would even go as far as to say it is even more important on phoenix than it was on live.
Switching to the "winning" team will probably become a problem anyways, giving even more incentives by increasing the rewards will make that worse.


I appreciate your response and I agree with you on some points.

The reason I am posting so many ideas is because I am just trying to generate feedback and criticism. Trying to find what works and what doesn't and what is even feasible for the devs to possibly implement one day. I do think some of these suggestions can go a long way in keeping players playing on Phoenix.

What is nice about Phoenix is we have underdog Bonuses and we can always build underdog bonuses into systems like the Darkness Fall Point system.

My concern Sepplord is i don't want players to be standing around 2 months after launch wondering what to do? Sure some of them will just roll alts, but if others find themselves on the Emain treadmill that could be devastating for the server.

We have a fairly limited playerbase that will try this server. We need to retain at least 1-2k to fulfill the DAOC experience. I think it is important to provide alternative playstyle for earning feathers, bounty points, or even just finding RvR.

It is great that the Phoenix devs realize the important of cosmetic items. We saw their popularity earlier on in the beta. These cosmetic items can be essential to keep players interested in farming across the frontiers. Time gating them is also important, and always making certain ones just out of reach for most of the players matters.
Wed 14 Nov 2018 12:13 PM by Takii
defiasbandit wrote:
Wed 14 Nov 2018 3:14 AM
If RvR was so fun here then why is i50 in the state that it is in? Because everyone is just waiting for launch?

That is literally what people are doing, yes. Again you're the only person on this forum that does not seem to understand this for some reason.
Wed 14 Nov 2018 5:02 PM by defiasbandit
Takii wrote:
Wed 14 Nov 2018 12:13 PM
defiasbandit wrote:
Wed 14 Nov 2018 3:14 AM
If RvR was so fun here then why is i50 in the state that it is in? Because everyone is just waiting for launch?

That is literally what people are doing, yes. Again you're the only person on this forum that does not seem to understand this for some reason.

You can pretend all you want that's fine. I am here to prevent 200 pop Emain Macha RvR 2 months after launch.
Wed 14 Nov 2018 7:29 PM by Thinal
I'm all for making keeps more meaningful, but I'd prefer to see an individual bonus rather than an aggregate.

My happiest happy would be you own a keep, you can portal to it. That's not just for participating in the PK zone in one's home realm; that can go as far as getting fairly close to border keeps and dominating another realm's frontier.

That adds strategy for which keeps to take and not just how many. For example, owning Dun da Behnn and Dun Bolg could make the crafting suit quest a breeze. Or if Midgard owned most of the keeps in Albion, then Hibernia took Caer Erasleigh, they'd be in a great position to farm caravan potions.
Wed 14 Nov 2018 10:34 PM by Takii
defiasbandit wrote:
Wed 14 Nov 2018 5:02 PM
You can pretend all you want that's fine. I am here to prevent 200 pop Emain Macha RvR 2 months after launch.

I encourage you to google "savior complex" then.
Thu 15 Nov 2018 3:21 AM by defiasbandit
Takii wrote:
Wed 14 Nov 2018 10:34 PM
defiasbandit wrote:
Wed 14 Nov 2018 5:02 PM
You can pretend all you want that's fine. I am here to prevent 200 pop Emain Macha RvR 2 months after launch.

I encourage you to google "savior complex" then.

I did and it recommended "martyr complex" instead. Whatever that is
Fri 16 Nov 2018 9:32 AM by Uthred
DF is already buffed (see "df merchants" thread), keeps are giving a daily feather bonus, there wil be a realmwide task (that is not implemented yet) to get DF and hold it for 24h. There are no special and other rewards needed in our point of view.
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