One of the great features of the Level Playing Field event is how you only need to tag enemies to progress. Players will keep joining the fray knowing that they will feel some progression even if they lose.
And it helps create ACTION! Where people are looking for a fight - the more fights the better.
We need more of this in RvR
Suggestion:
When you die you get realm points.
You either get:
100 realm points
OR
10% of your realm points from kills since your last death
Whichever is greater.
5 minute cooldown.
You don't get any realm points for losing if you take guard damage.
Simple as that.
And it helps create ACTION! Where people are looking for a fight - the more fights the better.
We need more of this in RvR
Suggestion:
When you die you get realm points.
You either get:
100 realm points
OR
10% of your realm points from kills since your last death
Whichever is greater.
5 minute cooldown.
You don't get any realm points for losing if you take guard damage.
Simple as that.