Pls nerf stealth groups/zergs

Started 10 Mar 2020
by Riac
in Suggestions
Literally no one likes this outside of the 10 ppl that do it. Literally everyone else hates this, including the other stealthers (maybe even especially the other stealthers). This is an easy win with the community. If you're going to be playing a lame stealth class then you should atleast be solo. If youre going to run a stealth group and enjoy the benefit of enhanced numbers, then the benefit of your invisibility should be demenished. Let's not pretend these stealth groups are fighting other groups, that just shit they say and is not the reality on the ground. If this small minority of players quit, then so be it. Better they leave than allow them to continually grief the other players. Creating levels of frustration that just cause them to leave. Seems like culling this small group of ppl would be significantly more beneficial instead of hemorrhage ppl who promote a play style that is respectful and fosters ppl playing more and sticking around.
Tue 10 Mar 2020 8:59 PM by Sepplord
How about heavily buffing the stealthpot, but not against solos.
It wouldn't automatically make any grouped stealthing impossible, but would give a viable way to clear out a camped dock at a cost.

Would reduce stealthgroups camping an area while allowing them to adapt and by roaming more
Tue 10 Mar 2020 9:07 PM by Riac
Because you can't walk around with a stealth pot up all the time, they don't last long, and they're expensive. A permanent penalty should be more in line with the desired result. Sl is just good when you know ppl are around or to find a vanished opponent.
Tue 10 Mar 2020 9:16 PM by Sepplord
Being a Hardliner doesn't make it more likely to get ANY change. So i went for a compromise.

The current problem to stealthgroups is that you can not track them down and kill them, even if you know that they are in cliprange. There is no counterplay to return the "favor" after they zerged you down.
Tue 10 Mar 2020 9:18 PM by Riac
Doesn't make your compromise good. Just nerf their stealth while standing in top of each other. Put it yo a community vote and I bet you all my plat they vote for a hard line change such as mine over a lame compromise like the sl pot.
Tue 10 Mar 2020 10:14 PM by gotwqqd
Being grouped doesn’t matter....numbers do.

Increase detection of enemy stealth by density of the two realms cloaked.
Tue 10 Mar 2020 10:16 PM by Riac
I like it, it's in the same vain.
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