Pimp out keep lords with feather boss mechanics

Started 2 Jun 2019
by florin
in Suggestions
This came up in another thread. How about it - instead of a big dumb hp pool, the lords gain abilities per level. These can be used to buff defenders and slow down attackers.

Aoe lifetaps, near sight, slams, give them static tempest it twf ras. Spawn adds or reinforcements.
Cone ae attack’s, chambers !

Start with one keep to test and let’s make it more interesting cause defending pretty much sucks without greater numbers. It’s actually supposed to be the opposite where the attackers need 3x.
Tue 4 Jun 2019 1:26 AM by florin
Silence means consent - make it so.

Perhaps abilities can be enabled with turning in soil/snow/branches at each keep.
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