Playing only a few 5-8 man groups on Midgard from lvl 11-21 has taught me a few things:
A splash of Mordred.
Battlegrounds needs work. I've only popped into Thidranki one time and saw that there was virtually NOTHING there. Is there any chance we are going to see buff token NPCs for solo players? And quests/tasks similar to live to help pressure players to stay in the battlegrounds from lvl 20+? This will keep PVP and RVR busy while anyone else stays in the mainlands and has fun in PVE. I'm a huge RVR fan as I'm sure many others are, and that doesn't stray from the idea that a lot of work has been put into the bulk of the mainlands here. It also may seem like an easy way out, but considering everything else, I would be thrilled to see at least a little more work done to Battlegrounds. Maybe I need to progress through the levels more (and I'm sure that will give me more work with as far as a suggestion goes).
I also wonder if it would be at all possible to work Open PVP into the Frontiers. Many of us miss Mordred, and unfortunately, we only have one server to work with at a time. Having Open PVP in ONLY Frontiers [not BGs, not DF, not Border Keeps] would give players a reason to reach higher levels quicker and get into RVR faster at the top caliber of play Not to say that it would speed up the process, but it would give more incentive to get to PVP at high levels and have fun with everyone. Keeps could be controlled by Guilds, Realms can claim keeps within Guilds. - EVERYONE is killable, even guildmates unless you are grouped with them or battle-grouped with them. I hope this is possible, this would be an intense and interesting feature to RVR and DAOC for a single-server freeshard.
Or better yet, what about an Arena or new instance? A splash of Mordred
I am generally a Solo player, and I primarily played Mordred when we all played with the masses.
As for ROG drop system? I think it could be tamed down just a tad, although I LOVE the cash-out on a full inventory, and it can fill at a decent rate. I absolutely LOVE what you've done with the item index! This was one of the main complaints I had about Uth and Vanilla. Very well done! I have yet to get into crafting but I'm sure that's been given some 'roids as well!
Stealth - Mobs and Pets should de-aggro if stealth is popped mid-chase. Also, Why can mobs BAF to stealthed players? If they run through a stealthed player, they should be able to detect, hit, etc.. but only if they run through one. They should not be able to target and BAF to a stealther who is stealthed on the pull.
Resurrection Sickness resulting from RVR combat shouldn't be NPC-Healer recoverable.
A splash of Mordred.
Battlegrounds needs work. I've only popped into Thidranki one time and saw that there was virtually NOTHING there. Is there any chance we are going to see buff token NPCs for solo players? And quests/tasks similar to live to help pressure players to stay in the battlegrounds from lvl 20+? This will keep PVP and RVR busy while anyone else stays in the mainlands and has fun in PVE. I'm a huge RVR fan as I'm sure many others are, and that doesn't stray from the idea that a lot of work has been put into the bulk of the mainlands here. It also may seem like an easy way out, but considering everything else, I would be thrilled to see at least a little more work done to Battlegrounds. Maybe I need to progress through the levels more (and I'm sure that will give me more work with as far as a suggestion goes).
I also wonder if it would be at all possible to work Open PVP into the Frontiers. Many of us miss Mordred, and unfortunately, we only have one server to work with at a time. Having Open PVP in ONLY Frontiers [not BGs, not DF, not Border Keeps] would give players a reason to reach higher levels quicker and get into RVR faster at the top caliber of play Not to say that it would speed up the process, but it would give more incentive to get to PVP at high levels and have fun with everyone. Keeps could be controlled by Guilds, Realms can claim keeps within Guilds. - EVERYONE is killable, even guildmates unless you are grouped with them or battle-grouped with them. I hope this is possible, this would be an intense and interesting feature to RVR and DAOC for a single-server freeshard.
Or better yet, what about an Arena or new instance? A splash of Mordred
I am generally a Solo player, and I primarily played Mordred when we all played with the masses.
As for ROG drop system? I think it could be tamed down just a tad, although I LOVE the cash-out on a full inventory, and it can fill at a decent rate. I absolutely LOVE what you've done with the item index! This was one of the main complaints I had about Uth and Vanilla. Very well done! I have yet to get into crafting but I'm sure that's been given some 'roids as well!
Stealth - Mobs and Pets should de-aggro if stealth is popped mid-chase. Also, Why can mobs BAF to stealthed players? If they run through a stealthed player, they should be able to detect, hit, etc.. but only if they run through one. They should not be able to target and BAF to a stealther who is stealthed on the pull.
Resurrection Sickness resulting from RVR combat shouldn't be NPC-Healer recoverable.
Quik wrote: ↑Tue 10 Jul 2018 11:27 PM...
I wish Phoenix would send a huge email blast to everyone who signed up asking them to forward that same blast to everyone they know and try to get more people to realize how much fun the game is again.