once per week /timer reset

Started 5 Jan 2021
by Gavster
in Suggestions
Hi guys,

random idea:
Can we consider a 1time per week slash command to clear your realm /timer.
(or rather bring it down to 10 minutes, so you can't quickly realmhop for a defense.)

I understand the 4 hour timer isn't changing anytime soon. But maybe a change like this would help fill rvr groups when a friend is timered. Or allow an 8 man to change realms, in 10 mins, one time per week when the gvg list is very one sided (ie 7 mid groups listed like yesterday EU time, but 2 ppl in my mid group were timered before we started so we couldn't switch).

Again, just a random idea. Not asking for the timer to be lowered because I know it won't be. But a single /timer reprieve per week could go a long way. Thanks,
- Gaven
Tue 5 Jan 2021 6:47 PM by kciztranzlucent
that would be pretty sweet, im for it!
Tue 5 Jan 2021 8:01 PM by nest
There are a lot of people that want to change realms in a positive manner that will benefit the server, i.e. evening the numbers in the frontier (I'm sure those Albs can't be having THAT much fun when they outnumber the other realms by 100+ on some nights). There's also the fact that sometimes the only prospect of getting a group is on another realm which you are locked out of, so a solution like the above would be great - even add a cost to it like 10k BPs? Add a lengthier /timer like 24 hours after taking advantage of an instant hop to prevent abuse.

It would be great to have some sort of solution for both frontier realm number balance, and personal player grouping experience. I think addressing both these issues would be great for the long term health of the server.
Tue 5 Jan 2021 10:57 PM by DJ2000
If everyone in the listed GvG-Grp, that has a Timer, did play for at least (6? 8? 12?? 24? 48?) X-ammount Hours of Playtime for that Realm he has a Timer on in the past 24H/48H/XXH, then you should be allowed to /Timer Reset once per Week/X. ----> otherwise 4H.

Won't allow anyone to constantly realm hop once he gets a timer.

Seems fine. Sounds nice. Any ideas?
Tue 5 Jan 2021 11:33 PM by Sepplord
Huh?
Could you reword that please...

All i got was that you want to make the /timer-cooldown depends in playtime. But all the details are a big mush
Wed 6 Jan 2021 10:51 AM by DJ2000
Sure, let me try an example.
(numbers can/should vary, its just an example)

prerequisite: 8man is/was GvG-Listed for Midgard

Let's say for clarity’s sake, that everyone in the Grp has currently a Midgard timer.
- In order to use the "/timer reset" command:
--> You need to have spent at least 8H of your playtime in Midgard, in the last 72H (3 days).

-The Grp in this example plays/runs 3h per day.
Today, after playing for 2h, they realize that there are too many Midgard 8man currently around, so they want to switch the Realm for the rest of the Day.
-They played 6h in the last 2 Days and today another 2h = 8h in total in the last 72h (3 Days).
--> They are now eligible to use the "/timer reset" command and switch Realms, without the 4h-penalty.

In the other Realm, they would have to spend the same amount of time again over there, to be able to use the command again. (->no hopping)

Unless you wait the 4h-timer, then you obviously can switch however you like anyway.

Just a draft, slice it however you want.
Wed 6 Jan 2021 11:20 AM by Sepplord
ok, i get it now, thanks for elaborating.
First glance the suggestion looks decent but monitoring actual playtime is also harder than it seems, what about staying online instead of logging out after the gamesession has finished? Or logging in earlier, while doing chores around the house.
That would have to be adressed too, not sure how without creating other negative sideeffects / slogs.
It would also incentive people to build timer-groups that list themselves and don't run in RvR just to get the benfit.


That said, while i understand there are arguments to only have such a thing for GvG-8mens, i personally disagree with even more benefits for that small portion of the playerbase. Noone should just be showered in benefit over benefit without attached responsibilities. That the 8vs8 community is a good thing for the game is itself a polarizing topic. For the 8vs8 community it is the best playstyle and most important one. For smallmen/solos it is the reason they cannot realistically particpate without speed6. For the zerg you'd think it has no impact, but taking yesterdays numbers (7groups listed in midgard = 56players skewing population data while the realm is being double teamed without even having a defense BG (no, midgards zerg problems are not the GvG-groups fault, that's not what i am saying there...just showing how everything is interconnected and influences each other))
Wed 6 Jan 2021 12:39 PM by DJ2000
Valid points. Not sure if there is a solution for everything.

Sepplord wrote:
Wed 6 Jan 2021 11:20 AM
... what about staying online instead of logging out after the gamesession has finished?
Or logging in earlier, while doing chores around the house.
Not sure why someone would create a 8man, listing on GvG, then then go afk with all members.
Logging/afk as solo won't get you on the GvG list.

Sepplord wrote:
Wed 6 Jan 2021 11:20 AM
It would also incentive people to build timer-groups that list themselves and don't run in RvR just to get the benfit.
You can basically already switch realms on a daily basis, 4h is nowhere long enough to prevent that. GvG/Zerk/Small or not.
Everyone, including 8man, can decide which Realm they want to join freely, as long as they dont have a timer.
This is more for 8mans that committed to a Realm, due to a timer, to switch mid-day, and then be locked for the rest of the day to that new Realm and can't switch back.
There is probably a loophole, as there is to everything, but not sure where though.

Sepplord wrote:
Wed 6 Jan 2021 11:20 AM
That said, while i understand there are arguments to only have such a thing for GvG-8mens, i personally disagree with even more benefits for that small portion of the playerbase. Noone should just be showered in benefit over benefit without attached responsibilities. That the 8vs8 community is a good thing for the game is itself a polarizing topic. For the 8vs8 community it is the best playstyle and most important one. For smallmen/solos it is the reason they cannot realistically particpate without speed6. For the zerg you'd think it has no impact, but taking yesterdays numbers (7groups listed in midgard = 56players skewing population data while the realm is being double teamed without even having a defense BG (no, midgards zerg problems are not the GvG-groups fault, that's not what i am saying there...just showing how everything is interconnected and influences each other))
Can't argue with that. Not a Fan of some people in this community myself.
I am still waiting for the "Realm Pride" bonus on my end. Doubt we ever see it.
I think the Server is being run by capable hands, so i dont see the problem there. Today, 1 year ago, Hibernia was where Midgard is now. And Albion is where Midgard was back then. That's how it is.

on Midgard BG:
I stopped playing anything else besides Shaman/Healer when we/i run with BG. You can be lucky to have 1 of each in your Grp.
The times people ask me to small/8 during BG runs during sieges or rallies or whatever the BG is doing (or rather not-doing lol) is an indication that the Mid BGs do have a lower value in peoples minds, when compared to the other Realms. So they rather do something else/more successful/less stressful.
Not talking about 8man, they are maybe not even 10% of Mid player base. Some joined Midgard solely for the RP Bonus being the underdog realm. There is barely any "loyalty" anyway, even though i don't even like that word. The ones that do stick to a realm, i do respect. But who cares really anyway.
That's why there are so many 8man in Midgard.
I am not to decide how everyone has to play the game, nor how they spent their time, but i do can dislike it.
Wed 6 Jan 2021 2:06 PM by boridi
DJ2000 wrote:
Tue 5 Jan 2021 10:57 PM
If everyone in the listed GvG-Grp, that has a Timer, did play for at least (6? 8? 12?? 24? 48?) X-ammount Hours of Playtime for that Realm he has a Timer on in the past 24H/48H/XXH, then you should be allowed to /Timer Reset once per Week/X. ----> otherwise 4H.

Won't allow anyone to constantly realm hop once he gets a timer.

Seems fine. Sounds nice. Any ideas?

Seems like more benefits for the 8men that play all day.
Wed 6 Jan 2021 2:19 PM by Simon73
boridi wrote:
Wed 6 Jan 2021 2:06 PM
DJ2000 wrote:
Tue 5 Jan 2021 10:57 PM
If everyone in the listed GvG-Grp, that has a Timer, did play for at least (6? 8? 12?? 24? 48?) X-ammount Hours of Playtime for that Realm he has a Timer on in the past 24H/48H/XXH, then you should be allowed to /Timer Reset once per Week/X. ----> otherwise 4H.

Won't allow anyone to constantly realm hop once he gets a timer.

Seems fine. Sounds nice. Any ideas?

Seems like more benefits for the 8men that play all day.

Well, the actual timer is not for the 8man that just want decent fights.

It's for the realm hoppers and spies that chase and play in the bg's.
Wed 6 Jan 2021 3:21 PM by Astaa
Now that I am playing 2 realms it can be a bit of a pain, but it's there for a very valid reason.
Sat 9 Jan 2021 9:51 AM by dbeattie71
This is a good idea imo. There’s a certain percentage of the community that will play the underpopulated realm.
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