Nostalgia of the game

Started 19 Dec 2020
by Tirnwulf
in Suggestions
Good evening All and Hello! After a few days of talking within the Realm and Alliances on Albion there seems to be a large want of more types of "event" like that of which the Developers have been doing. Which many of us enjoy and thank them for. But through the conversations and chats within the realm and alliances and battlegroups many generally liked this overall idea. As such I have asked someone whom is much more eloquent then I to more aptly write this, overall this does seem though to be a large amount of views. Please if you have time, give this a read. While it is being posted in the suggestions, I apologize if the Dev's would like this in a different area but as what this entails I guess it would be in suggestions.

This is by no way or means meant to be a criticism of anything

"Hail and well met!
If I could explain my motivation for playing Dark Age of Camelot in one word, it would have to be
nostalgia. My ties to the game are rooted in the four years I played DAoC from 2002-2006. My son
found the game first and introduced me, his gamer mother, to it. He correctly calculated that I would fall
in love with it and pay for his account. In the years that I played it, as my kids grew to adulthood, it
became a place for us to share adventures and friendly competition, and the players in my guild and
alliance became friends who would sustain me through some difficult times.
In 2006, I left that town and my marriage and DAoC. I rebuilt my world and tried a couple of times over
the years to play the Live game again, but it had changed so much that it wasn’t the place I had left. My
house was gone, as were my guild and alliance. Though the geography was familiar, the mechanics were
not. Friends had moved on.
A couple of years ago, I reconnected with one of those dear friends from Dark Age and found Phoenix. I
created characters with the name I had used on Live, made my last name the name of my server on Live,
and soon people recognized me. I found guildies and allies I had played with long ago and made new
friends.
I was delighted to find myself back in the Shrouded Isles expansion I had known so well. It took me some
time to remember things, but every time I visited a place I had known in Live I remembered the people I
cherished and the great times we’d had. I remembered the favorite levelling places where my kids and I
had spent hours laughing together in Vent (remember that?) or tossing teasing remarks across the
room. Something that had been lost to me over time and by necessity has been restored to me in
Phoenix.
Every time the ToA map is opened for an event, I strap on my minstrel shoes and zoom all over it,
remembering where those marvelous, vicious salamander pets could be found back in the day, how
awesome they were when they weren’t trying to kill me. I remember the Khaos Shield quest and the day
the whole alliance went out to get it for the GM in the alliance who usually led those quests and never
claimed loot. I remember how happy he was to get it, and his voice in Vent as he choked up over seeing
so many people turn out just so he could have it.
If you took a poll, I think you would find I am not alone in playing Dark Age because of nostalgia. It’s
certainly not because of state-of-the-art game play or graphics. It’s not because each class in Alb is
perfectly balanced against their counterparts in Hib and Mid. It’s because it takes us back to the glory
days when we shared victory (and defeat) tackling those bloody ML’s that took 200 people and hours to
complete, relentlessly battling the other realms, leveling toons to 50 and then farming for the plats to
template them. The challenges of the game required many people and much cooperation to complete
and gave us a reason to build the close-knit guilds and alliances that created real community.
I think nerfing the big mobs on Live was one reason for its demise. If I only need a group to complete the
hardest challenge in the game, why go through the work of building a larger community? And without
the community, what is the game?
If I could ask the Dark Age version of Santa for anything, it would be that the developers remember the
element of nostalgia when they are charting the game’s future. I appreciate all of the hard work that has
gone into developing the XP events, and it has been a blast playing cooperatively with the other realms,
but I don’t want to see Trolls or Firbolgs in Camelot City or Dartmoor. I am unapologetically an Alb for
life, and if I want to experience the other realms I have 100 character slots to do that with.
I don’t know anything about coding or programming, but if it’s not too difficult, perhaps you could open
the ToA ML’s for PvE events and reward us with feathers or drops or credit toward skins that make our
player-crafted gear look like the artifacts (but don’t bring back artifacts that have to be levelled, please).
I could see each month rolling out a different ML for fun, and that would take up most of a year. But if
the game takes off too far in a new direction and no longer tugs at the heartstring of my nostalgic self
who started this game with her first minstrel in 2002, then it will have lost something essential which
motivates many of us to be here."

Thank you for an opportunity to be heard.
GM of Riders on the Storm

If anyone else feels this way please if allowed... write out your nostalgia stories, or perhaps similar poll type ideas. Again this is meant not to be of any criticism. Only of fond memories of nostalgia and hopefuls for more myriad events -Perci
Sun 20 Dec 2020 2:03 AM by borodino1812
Nostalgia is a powerful sentiment. Using it to bring ToA into this game, in whatever shape, is not something I would want. That expansion was pure poison.
Sun 20 Dec 2020 6:07 AM by Tirnwulf
Please keep it constructive.. while you are more then ok in your opinion. Post at least what else style of events you would be interested in..
Not just negative post. Again Post your suggestions please @borodino1812
Sun 20 Dec 2020 6:16 AM by Xinlitik
I think some of the master level encounters might be fun as alternative farming encounters to DS/epic dungeons etc. But certainly nothing else about the ToA expansion
Mon 21 Dec 2020 3:13 AM by Nephamael
As an alternative to DS/HoH or Galla for feather and rog income and as fun PvE challenges i don't oppose this suggestion - however i strongly recommend not adding any other PvE content that has to be completed for items - just optional PvE content, to keep players in RvR.

Another ask by the community was adding a 3rd 8man PvE instance with a hibernia theme.

All of those things will be quite some work for the DEVs tho, so noone should be sad if they don't come or don't come soon
Mon 21 Dec 2020 3:45 PM by Kydric
I to have a lot of nostalgia for this game, and the community I was a part of in Live play in the mid 2000s.

To start this off, I want to acknowledge the labor of love that the Devs are putting into Phoenix. All to often we are players lose site of the hours of dedication that is being put into the server and the game from which we receive enjoyment. And though we may not always agree with the direction and decisions of the Devs, we should all hold them in appreciation.

Some RL college friends introduced me to the game, and I was hooked. While playing, one of my friends met a family who were playing together on the other side of the country. As it turns out, the oldest son was about to graduate high school, and remarkably enough, was heading half-way across the country (USA) to attend university. It turned out that his acceptance was at the school we were attending, and he had been assigned to the same residential housing unit we were living in at the time. Such a small world.

The connection to each other in the game launch career opportunities for several of us, having new networks that we previously did not have. It was great telling my father, who felt that I was wasting my time playing online games, that it got me a career!

Since I found Phoenix several months ago and returned to gaming, I have ran into several folks from my old Live server (Percival) and it has been heartwarming to relive those old experiences in memories talking with them.

I echo the previous posting about the nostalgia of the ToA lands, and I also sympathize with the poster who believes that the ToA expansion was poison. The problem with ToA in my view was that it forced grind in order to have abilities to compete (ML abilities, artifacts), and it took a lot of time and focus away from the end game objective of RvR in order to be able to compete in RvR.

With that in mind, I support the idea previously posed in this thread to open up ToA lands for events. Do not implement the ML abilities (as much as I miss Font of Power) or the artifacts (though many would most likely be fine with croc ring ability, or egg of youth ability in the game). This would open up content so the player base as something else to do for feathers besides running Epic Dungeon/DS farming, and allow for nostalgia. Without the grind requirements or the need to complete, would take away the stress that ToA originally created in the game, and those who choose to not use the content would not feel compelled to do the content just to compete.

I can even see new titles being made available for completion of events in these zones. Defender of Aerus! Conqueror of Stygia! Admiral of the Oceans! Etc, etc, etc.

Overall, I would ask this of the Devs. Keep in mind what it is that made you fall in love with this game, and what it is that keeps the players who came to your server to play, rather than other alternatives (Live, other shards, other games.) Keep the flame alive, and the passion going for yourselves and the player community.

Regards,

A Loyal Citizen of the Realms
Mon 21 Dec 2020 4:09 PM by Astaa
I would like to see some more variation in pve content and some more drops, it would be nice to be able to build complete templates with standard dropped items but likely a lot of work would be involved.

No TOA please and thanks.

As for classes, I don't see much reason not to give mid Valks, it might plug some ability/class number holes and they weren't particularly overpowered like vamps or warlocks.
Wed 23 Dec 2020 2:47 AM by RankBadjin
To some extent, ALL of us play on Phoenix because of nostalgia, whether it is old friends or the game itself, we miss the good old days. Yes, there are new people who have never played DAOC before, and therefore don't have that shared sense of community, and it is a community that we are talking about. Features make a game fun, it is the community that keeps it alive. Events that bring back, if only briefly, a piece of that old community, to share it with both the old players and the new players and restore that community can only be viewed as a good thing in the long run.

Like many others, I do not want to see ToA, or Catacombs, or Labyrinth brought back...but that does not mean that the devs should not dig into that wealth for limited time events. There is a treasure trove of experiences there that can be mined for a lot of short events.
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