Midgard need warlock or valk or both to back in the game !

Started 10 Mar 2021
by msitruk
in Suggestions
Cause we are very under no shroom no earthpet no 6 pets / group 5 ovate per group we only have ... celerity when tank group just get kited on all the map .... plz do something to balance .. something real !
look at herald .. midgard have only hunter and solo skald in top 20 most rps ... this is pathetic !
Wed 10 Mar 2021 3:34 PM by ExcretusMaximus
They've said Valkyries might be an option sometime down the road ("might" meaning a very small chance), but Warlocks will never happen (they consider them the worst thing to happen in game history).

As for being kited, teach your Shaman to disease and your tanks to snare.
Wed 10 Mar 2021 4:03 PM by evert
valks valks valks! lets do it uthred!
Wed 10 Mar 2021 4:12 PM by Lollie
Just what mids need, another melee class....
Wed 10 Mar 2021 6:15 PM by Greenangel
As a Albion and someone who played Albon/excalbur hib/prywedian back in the day.

And albion again here

I suggest the number one thing server needs is keep walls that can be destroyed from different angles to allow tank trains in.

As someone who never played midgard past level 20 I would swap realm Tommrow if valks were option.

But people have very bad memory's of warlocks and how they kill in one go as fast as oil.

Warlocks are just a no go unless the devs here can balance them loads.

But tanks and midgard need something to counter such caster orianted server.

Maybe reduce cost of ip or purge in realm points for tanks starters.
Wed 10 Mar 2021 7:02 PM by msitruk
Or just give :
- Real charge ability to arms/merc/reaver/blademaster/champion/zerk/Savage
- Battle guard to War/héro/paladin for counter it.
- Speed warp to casters
- Zéphyr to healer minst bard
- group cure disease for cleric druide shaman
- mez poison to asn and archery

Rest valwalker warden friar ... Well .. find out !
Wed 10 Mar 2021 7:24 PM by gotwqqd
No new classes
They have enough “balance” issues already
Wed 10 Mar 2021 9:05 PM by boho
gotwqqd wrote:
Wed 10 Mar 2021 7:24 PM
No new classes
They have enough “balance” issues already
Agree, but at the same time, what do people think Catacombs classes were meant to do? They were indirect nerfs to an Albion which, as the game matured, had clearly emerged as overtuned and added strong visible soloers to the food chain which provided important and direct counter-play to a stealth and speed population that had grown out of control.

These are the exact same problems that are currently complained about here.
Wed 10 Mar 2021 11:03 PM by Patron
Do staff think albion dominance is a problem?
Is Albion out of control?
As a only Hib player, would say yes.
Each counterpart of albclass is weaker
Sorc > bard
Theurg > ani
Wizzy > eld
Caba > ench
Necro >>>> lol
Minst >>>> lol

This imbalance get, in my perception, stronger by past patches on phoenix, which favor albion (bardnerf, aninerf, enchnerf) very clear imho.
I could write more specific, but more words dont help.
Plan do act check

But what my or your opinion is, dont matter.
Staffs view is important, so lets keep up the good work on phoenix and balance the realms plz

And no, cataclasses are not the answer.
Thu 11 Mar 2021 2:17 AM by Leafus
Do something please. Anything. Alb is completely out of control. Look at the data. Look at the numbers we can’t see. Look at the top RP per week. Stop any and all character creation on alb. Give 200% RP bonus to other realms. Extreme measures are needed to balance the population.
Sun 14 Mar 2021 2:02 PM by Shamissa
Valkyrie would be nice. No think they ever will bring warlocks in or heretics and banshees. But yeah those classes that are missing would be nice to have here imo.
Tue 16 Mar 2021 2:37 PM by soremir
I think introducing Valkyries sounds great!

Also, it was only last Summer that Hib was so dominant there were days I would log on into a green Alb during primetime and nightshades were camping inside the alb milegates.
Tue 16 Mar 2021 3:29 PM by Sepplord
i doubt a new class would fix any of midgards BG-problem...but the flood of realmbias whines would certainly rise to never before seen levels

even if false, the perception of realmbias that would happen when midgard gets a new class and alb/hib don't would probably hurt the server more than help it
Tue 16 Mar 2021 3:44 PM by Lollie
I think part of the problem is what Valk would they bring to the game, iirc on launch the valk wasnt very good, it got some buffs and then live took it to an off healer tanky thing. What would the class actually bring to Mid?
Tue 16 Mar 2021 3:44 PM by Nephamael
All full tankers have problems in 8v8 currently, unless they are alb tankers and don't have to deal with earthlords.

Unfortunately the nerf to only 30s earthlord duration was a big hit for theurg in a caster group but didn't do much for the tanker problem.

Earthlords are 2 hard to kill for melees, that's why hib full melee ceased to exist completely and mid full melee, while overperforming vs any hib lineup is having huge problems vs alb tankers.

Imo up the Earthlord duration to 40s and reduce Earthlord HP by 18%.

Then hib and mid tanker is viable again, leading to more 8v8 diversity.
Tue 16 Mar 2021 3:46 PM by Nephamael
Cause we are very under no shroom no earthpet no 6 pets / group 5 ovate per group we only have ... celerity when tank group just get kited on all the map .... plz do something to balance .. something real !
look at herald .. midgard have only hunter and solo skald in top 20 most rps ... this is pathetic !

If you want to win vs both realms as a mid group right now, play mid caster - it is the 2nd strongest lineup right now and can beat the best alb lineups if performing the "blap" (= full assist + bd debuffed lifetap + debuffed skald dds = 1shot vs anything but aom fulltanks and 2shot vs a aom5 55% resist fulltank) well.
Tue 16 Mar 2021 4:07 PM by borodino1812
You could maybe make a case for the Valkyrie, but the Warlock I think is right out.
Tue 16 Mar 2021 7:07 PM by Pingyongyang
Devs, if you read this last time your answer was you can't balance BGs it is due to community, BG leaders, and culture. That's all weak bullshit. I love the arena but balancing around that is a cop out.

1. Give Negative Maelstrom on RM - SMs are extremely rare in BGs so NM all falls on the few BDs that are in BGs and have it. Give Mid a second TWF on Skald or Thane. People that play bonedancer often solo, small, 8 and don't BG. Even the ones that do BG don't bother getting TWF 5. Meanwhile there is a million reavers that can run to front line to TWF and survive easier than a BD.

2. Make a very cheap RA (cost structure like Determination) for melee classes with a 5 min refresh that is like The Empty Mind that only reduces RA magic damage (TWF, VP, NM) and AE/PBAE magic dmg spells in general for 30 sec. Does not reduce single target magic damage so won't affect solo, small, 8. Call it Hocus Pocus Protection.

There are BG oretiened AE dmg RAs. Why the hell aren't there BG oriented personal defense RAs to counter them? It makes no sense.

For Mid it is ridiculous to say use Bedazzling Aura because there are almost no SMs in BGs and the one or two that are don't spec in it. BDs have to get TWF 5 to compete and NM 1 at least so they need alot of RAs before something like Bedazzling Aura 3+ is possible. And even then most BDs are not selfless enough to get an RA like that for BGs. Melees need their own form of cheap personal protection in BGs. Empty Mind is too expensive and 10 min refresh timer is too long, melees spec in other things.

These are just a start.
Tue 16 Mar 2021 11:23 PM by vxr
For the glory of Odin, bring us Valks. The Polar rift version. Also "real" charge and Polar rift Thane for the ultimate duo. Thanks.

edit:
but warlocks, not thank you.
Wed 17 Mar 2021 9:50 AM by byron
For sure casters has some advantage here and the groups we meet in the frontier show that since 80% of them are caster groups. The last changes (improvements or nerfs) are also on caster classes (a part for Merc new back style with snare).
Against well played caster groups a melee group have hard times : peeler (melee snares have no immunity) and permasprint (a caster can sprint forever with a potion, this is a big advantage especially for Albion).
I would suggest to start to make some minor changes to find a point where there is some challenge also playing tanks in this server. First one would be : strong draught of invigoration works only in PvE while in the frontier will work only if the group is formed at max by 4 people (smallmen). This would help also Paladins to be more popular again.
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