After playing many more RPGs I'm always struck by how clunky the buff system in DAOC is.
Ideally, I'd suggest removing conc stat buffs from the game entirely and just normalizing stat buffs into character progression. At 50, each char would receive the standard +145-155 stats. Enhance lines would be revamped with active, casted/instant spells (think Celerity, live Enchanter group buffs, Focus Shell, minor stat buffs, live Sham Buffs).
For pets, the charm/summon spells would apply the buffs automatically, expiring once those effects drop.
I feel like this would make the game move much more smoothly. Right now having buffs is a massive advantage on one hand, but it's just a chore to get them all onto a groupmate (I play a lot of healer archetypes). It's a relief playing most games where you only need to put on one or two buffs rather than having to press 1-5 in succession and then wonder if your target has self buffs, you skipped a buff, etc. Side note, I'm so glad shears don't exist .
But if this is too radical a change, perhaps reduce cast times? Base buffs to 2.2, spec to 2.5. I think I've spent dozens of hours of my life just pressing spec buffs.
Ideally, I'd suggest removing conc stat buffs from the game entirely and just normalizing stat buffs into character progression. At 50, each char would receive the standard +145-155 stats. Enhance lines would be revamped with active, casted/instant spells (think Celerity, live Enchanter group buffs, Focus Shell, minor stat buffs, live Sham Buffs).
For pets, the charm/summon spells would apply the buffs automatically, expiring once those effects drop.
I feel like this would make the game move much more smoothly. Right now having buffs is a massive advantage on one hand, but it's just a chore to get them all onto a groupmate (I play a lot of healer archetypes). It's a relief playing most games where you only need to put on one or two buffs rather than having to press 1-5 in succession and then wonder if your target has self buffs, you skipped a buff, etc. Side note, I'm so glad shears don't exist .
But if this is too radical a change, perhaps reduce cast times? Base buffs to 2.2, spec to 2.5. I think I've spent dozens of hours of my life just pressing spec buffs.