Make The Paladin Great Again!!!

Started 27 Apr 2019
by Rexoo
in Suggestions
If u still dont know how to fix the #Paladin

Paladin

Personal shield: AF + DPS Melee Thorns
Taunt: Lightning + Stun
Heals:
Instant grp heal + Remove all negativ(10min)
Self heal(2,5 /base casting time)

Chants:
    Shield: AF + All - Melee/Magic demper
    Damage: Damage add + Melee hast
    Endu: + Power
    Heal + Remove All nigative

Have a great weekend
Sat 27 Apr 2019 7:03 PM by teiloh
This would make the class insanely overpowered but they are cool ideas nonetheless
Mon 29 Apr 2019 6:30 AM by Sepplord
if fixing classes simply means making them overpowered af, then yeah...these changes could be considered a solution


if that was how classes are fixed though, i am certain the devs could have thought of OP abilities themselves, or just put in a few 10x modifiers when the creativity runs out
Mon 29 Apr 2019 3:14 PM by Amp_Phetamine
I figured the Paladin would've been okay with the increased spec points and damage tables. My brother played one on Live for years, ranked one up here and template'd one. Couldn't handle the massive difference in capability.

It would appear that Paladins truly depended on the celerity buff from Live.
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