Make Minstrel pet charm work with certain other songs

Started 6 Jun 2019
by Catholocate
in Suggestions
My idea:

Make the charm pet song stack with all harp songs, or if that's too much, make it stack with just speed.

The fact that looping macros are banned makes this class "full potential" a physically painful endeavor.
Thu 6 Jun 2019 4:51 AM by Turano
No
Thu 6 Jun 2019 4:58 AM by teiloh
Separating Songs and Chants into two separate things would be nice.
Thu 6 Jun 2019 6:54 PM by Hawkaye
Minst charm is very OP it NEEDs to be harder to use not easier so no just no
Thu 6 Jun 2019 6:58 PM by Boltman
Or replace it with a permanent spell and get rid of the release/cc breaking cheese. Easier for the minstrel and tone them down in one foul swoop.
Thu 6 Jun 2019 7:34 PM by teiloh
Hawkaye wrote:
Thu 6 Jun 2019 6:54 PM
Minst charm is very OP it NEEDs to be harder to use not easier so no just no

Oh yeah, a level 57 pet that does less damage and is slower than a level 32 hunter pet is OP
Thu 6 Jun 2019 7:35 PM by teiloh
Boltman wrote:
Thu 6 Jun 2019 6:58 PM
Or replace it with a permanent spell and get rid of the release/cc breaking cheese. Easier for the minstrel and tone them down in one foul swoop.

Only if pets get fixed. A 110% perma charm would not be bad. Also remove Stoic from Savs and Det from Skalds for good measure.
Thu 6 Jun 2019 7:39 PM by lurker
This isn’t really required. But if it was put in it would need to be an alternative to the current charm and work like a sorcerer charm (not a pulse). So that the pet would just go home if released.

Probably need to be lowish level cap in the pet too IMO. (Blue or green)

Minstrel pets are what make the class powerful but require effort to control, which is as it should be.

Personally I don’t think the devs need to change anything here the pets are already nerferd a lot. (No damage bonus, badly coded mobs, no fast mobs, etc)
Thu 6 Jun 2019 7:42 PM by Isavyr
teiloh wrote:
Thu 6 Jun 2019 7:35 PM
Only if pets get fixed. A 110% perma charm would not be bad.
I'm thinking maybe create separate spell, that way Minstrels can decide if they want the headache--classic way with higher con pet, but twisting--or a reliable lower con pet.
Thu 6 Jun 2019 9:20 PM by Luluko
teiloh wrote:
Thu 6 Jun 2019 7:35 PM
Boltman wrote:
Thu 6 Jun 2019 6:58 PM
Or replace it with a permanent spell and get rid of the release/cc breaking cheese. Easier for the minstrel and tone them down in one foul swoop.

Only if pets get fixed. A 110% perma charm would not be bad. Also remove Stoic from Savs and Det from Skalds for good measure.

why only stop with that just let all classes you cant beat die on sight like in the sacred games...
Thu 6 Jun 2019 9:46 PM by teiloh
Luluko wrote:
Thu 6 Jun 2019 9:20 PM
teiloh wrote:
Thu 6 Jun 2019 7:35 PM
Boltman wrote:
Thu 6 Jun 2019 6:58 PM
Or replace it with a permanent spell and get rid of the release/cc breaking cheese. Easier for the minstrel and tone them down in one foul swoop.

Only if pets get fixed. A 110% perma charm would not be bad. Also remove Stoic from Savs and Det from Skalds for good measure.

why only stop with that just let all classes you cant beat die on sight like in the sacred games...

A 110% perma charm would be a nerf to in combat effectiveness. It's a trade off for losing pulse charm. The 18-20+ Minstrel nerfs need to be reversed or partially reversed, then we can consider this nerf to Minstrel charm.
Fri 7 Jun 2019 6:51 AM by Zzang
I suggest giving the minstrel a charm that can only charm yellow mobs but works like the Sorc charm, for those who can't be arsed to twist but still want a pet. If you want a orange/red/purp and abuse the CC breaking you would still need to twist but you could hold a yellow pet without having to micromanage it.
Fri 7 Jun 2019 9:47 AM by gotwqqd
Zzang wrote:
Fri 7 Jun 2019 6:51 AM
I suggest giving the minstrel a charm that can only charm yellow mobs but works like the Sorc charm, for those who can't be arsed to twist but still want a pet. If you want a orange/red/purp and abuse the CC breaking you would still need to twist but you could hold a yellow pet without having to micromanage it.

Doesn’t this already exist in live?
They don’t have both charms on Phoenix?
Fri 7 Jun 2019 10:54 AM by lurker
gotwqqd wrote:
Fri 7 Jun 2019 9:47 AM
Doesn’t this already exist in live?
They don’t have both charms on Phoenix?

Yes it's on live.
No, not on phoenix (classic-ish)
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