gotwqqd wrote: ↑Wed 10 Feb 2021 10:09 AM
What is it?
Every three hours you can fit in
6 participation task & 4 RvR tasks
1000 points each?
10,000 for three hours
Casual 5 days(this is not casual IMO)
50k per week...”hitting doors”
Ok, let's put this in terms of hours then so it's easier to quantify. At sub RR5, with task credits being higher, I would wager that the average casual zerger gets about 10,000 RPs per hour. Let's be conservative and say they get 7,000 RPs instead. RR5 is about 513,500 RPs, so divide and it looks like it conservatively 73 hours or about 3 days /played. That means if someone only played 5 hours a week total, it would take about 15 weeks or 4 months to get to RR5 at an extremely casual rate.
I don't know about you, but that is exceedingly reasonable to me, especially since you're ignoring the other part of my argument that this all happens with very, very low risk to the player. It's not hard to stay alive or at least enjoy fights when zerging. It's about the lowest risk activity on the server at any RR. But then you might say, "Ok, but what about 8v8?!" Well, are there just a ton of casual, low RR groups running around dying to the hardcore 8mans all the time? If so, why don't they ever run into each other instead of the hardcore groups? If there aren't a bunch of casual, low RR groups running around, then maybe /gvg is not doing what it's supposed to do. The whole point of that is to reward weaker groups for at least partaking even if they lose, right? But if it's not enough incentive to get them to partake, then maybe /gvg is the problem and we don't need to effectively hand every person on the server multiple insta-RR5s characters through the event.
EDIT: I want to reiterate that the whole point of my complaint is that the event obliterates all other activities. It even seems to destroy the idea of PvE leveling between events. Even if you find it wholly necessary to have some sort of extreme powerleveling system in place, it needs to be setup so that people who don't want to partake are not simply unable to play the game for a week.