There needs to be a wider variation to duration based on spec.
The high spec level durations seem OK but the low spec durations are WAY to LONG.
Near-sight, Disease and Many Mezz's have way to long of a duration at the lowest levels.
I understand that this has concerns that affect level 50 spec lines.
I understand that high RR peeps have abilities that lower affects... but low level and low RR people do not.
This has been asked for in several different threads for each of these affects...
We need some consideration from the Dev's on how they might be able to resolve the duration problem?
Thx
The high spec level durations seem OK but the low spec durations are WAY to LONG.
Near-sight, Disease and Many Mezz's have way to long of a duration at the lowest levels.
I understand that this has concerns that affect level 50 spec lines.
I understand that high RR peeps have abilities that lower affects... but low level and low RR people do not.
This has been asked for in several different threads for each of these affects...
We need some consideration from the Dev's on how they might be able to resolve the duration problem?
Thx