Ok so this is an age old issue and I know some people will say it is RNG, but loot distribution needs to be looked at.
When I play a DPS, especially my SM bomber, I get overflowing with drops while in a group.
When I play a healer, well my healer got 4 drops until everyone else was full then I got everything.
Drops need to be just random and not dps based if that is how it is set up.
When I play a DPS, especially my SM bomber, I get overflowing with drops while in a group.
When I play a healer, well my healer got 4 drops until everyone else was full then I got everything.
Drops need to be just random and not dps based if that is how it is set up.