Sorry if i missed it being talked about in beta, but was there ever a reason given for not having charge on zerk bm and merc even though we have nf realm abilities?
Now i might be a bit of a glutton for punishment and i do like to solo as well as group. I played a BM for a lot of my time on live and got to Lone Enforcer with it. So i decided to make a zerk here as ive never played one. However, the lack of charge here just feels so bad. A vast majority of the people i find myself running into are casters or minstrels and unless they have no clue how to kite i never even get a chance to hit someone. Literally had a minstrel last night just dd run away dd run away full perma sprint with end pot i never even got a chance to melee as speed would kick in and he would take off.
Now i know charges hard counter zepher is not in the game because no toa, but i feel even a nerfed version of charge could go a long long way to help 3 classes that as far as i can tell are very under represented on this server. Maybe make it so no cc immunity just a speed boost or breaks when you hit someone like SOS or a longer cd.
Sorry again if there was a firm stance taken on this before and i missed it but....
TLR - Playing a dps that cannot dps unless someone else cc's from range first feels bad man.
Now i might be a bit of a glutton for punishment and i do like to solo as well as group. I played a BM for a lot of my time on live and got to Lone Enforcer with it. So i decided to make a zerk here as ive never played one. However, the lack of charge here just feels so bad. A vast majority of the people i find myself running into are casters or minstrels and unless they have no clue how to kite i never even get a chance to hit someone. Literally had a minstrel last night just dd run away dd run away full perma sprint with end pot i never even got a chance to melee as speed would kick in and he would take off.
Now i know charges hard counter zepher is not in the game because no toa, but i feel even a nerfed version of charge could go a long long way to help 3 classes that as far as i can tell are very under represented on this server. Maybe make it so no cc immunity just a speed boost or breaks when you hit someone like SOS or a longer cd.
Sorry again if there was a firm stance taken on this before and i missed it but....
TLR - Playing a dps that cannot dps unless someone else cc's from range first feels bad man.