Really challenging and slow to find groups at this level, especially bad at low pop hours. Recommend giving all mob types 200% XP below level 30.
Uthred wrote: ↑Tue 16 Feb 2021 5:51 PM.....
Future Changes:
To make building level groups easier, especially in low pop times or between events, there will soon be an event / test where we will test level scaling for pve in a special zone, the end result would be that your level won't matter anymore when building xp groups.
Depending on the results of that test (or multiple tests, depending on feedback), we might decide to make this the way forward for leveling in which case the classic and si zones will be reworked accordingly.
The general gist is that the mob color classification will still exist and reflect the challenge level of a given mob with some spots just being blue, some spots just being yellow and some just being red, regardless of your level or group size. At this time it is still unclear if your stats will be visibly scaled when you join a group or if it will all happen behind the scenes when casting / hitting / being hit. The general idea is however that stats will be scaled according to % of cap you have, e. g. the stat cap from items at level 10 is 15 and if you have a stat at 15 while grouped with a level 50 that stat would be scaled to the level 50 stat cap (75) (either visibly or behind the scenes).
Uthred wrote: ↑Fri 19 Feb 2021 12:09 AM.....
Future Changes:
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Depending on the results of that test (or multiple tests, depending on feedback), we might decide to make this the way forward for leveling in which case the classic and si zones will be reworked accordingly.
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