Instead of camp bonus decreasing while staying at a spot, make it so that the camp starts at the cap, but in RvR zones, it actually gradually increases instead of decreases. (up to.. 60%?)
This makes sense because the longer you stay at a camp in RvR, the higher the chance of you getting killed. At the same time, chances for encountering XPing players at PvE hotspots become higher, further increasing the risk for XPers and the fun for XP hunters. This is why the increase should be significant
This is indeed an indirect extra XP boost in RvR zones, but I think it's part of a whole series of measures that help casual players enjoy the frontiers (see: https://playphoenix.online/viewtopic.php?p=5546#p5546)
Like schreon wrote in another suggestion topic, you could link this increase in camp bonus with an increase in droprate.
This makes sense because the longer you stay at a camp in RvR, the higher the chance of you getting killed. At the same time, chances for encountering XPing players at PvE hotspots become higher, further increasing the risk for XPers and the fun for XP hunters. This is why the increase should be significant
This is indeed an indirect extra XP boost in RvR zones, but I think it's part of a whole series of measures that help casual players enjoy the frontiers (see: https://playphoenix.online/viewtopic.php?p=5546#p5546)
Like schreon wrote in another suggestion topic, you could link this increase in camp bonus with an increase in droprate.