Increase Mob Population in Outdoor Zones

Started 29 Oct 2018
by Cramit845
in Suggestions
So I asked this in another PvE thread in ask the team but I figured I would throw it down here as well. In previous Classic servers, it always seems the mob count is very low from live around this patch level. In dungeons, it never seems a problem because it seems easier to get counts for these smaller areas. However in outdoor zones, it always seems like it is lower than it should be. Some camps not being usable for a full group that were back on live, while others seem ok.

The places that pop out at me are places (mostly hib cause thats where I like to play mostly) badgers and leps in frontiers (multiple camps) as well as siabra's near tnn and curms down in the estuary.

To be fair, I haven't checked the server so far but I am hoping to in the next couple days and just post some camps here if the devs wanna take a look. Overall, every classic server I've played never seems to have enough mobs in the open world. I remember from this era of the game, the world being chalked full of mobs and it was hard to run anywhere cause you would always get aggro. I really think if the team wants the population to last the longest, consider upping the open world mob count to increase the starting content to get players hooked. This could also be part of a hardware issue, depending on the resources required, but I think it would be worthwhile and increase the ease of everyones leveling time if there are enough mobs for all the players.

If there are any Alb or Mid players that could post any camps/spots that seem to be far fewer mobs than from the mobs, please do. I am not familiar enough with those other realms to comment accurately.
Mon 29 Oct 2018 4:12 PM by gruenesschaf
In general our respawn time is noticeably shorter and in many places the camps are bigger and / or there are extra camps.
Mon 29 Oct 2018 4:26 PM by defiasbandit
The mobs spawn so fast on this server, that a new one will spawn ontop of you after you've killed the last one.
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