Why hitting an ennemy that is already on ground?
We should make keep let's say... 20% harder to take on a realm with only 1 relic and 40% harder with 0 relic ?
By increasing pnj HP and damage maybe door HP... ?
Why not upgrade the keep more faster to lv 10 too ?
We should make keep let's say... 20% harder to take on a realm with only 1 relic and 40% harder with 0 relic ?
By increasing pnj HP and damage maybe door HP... ?
Why not upgrade the keep more faster to lv 10 too ?