1) Make it so you can "delve" loot by rightclicking it (instead of having to Shift I every single time) . Even if I can only see the iLvl that's fine, I can just trash low tier stuff immediately, without having to delve each RoG. Would be nice to see at a glance.
2) Make Friars Great Again. Give them heal styles on their staves. Currently friars are pidgeonholed into being PvE rejuv healers (and base buffers) and any friar using a staff is frowned upon. In PvP they are considered "out of meta" except for small man, and this would further boost their small man utility while giving them more viable specs and possible big boy viability, which they lack currently.
3) Stop spawning newbies in towns like Humberton and shit. Just let us pick or let us all spawn where there are teleporters near a bindstone. Sheesh guys
4) Tweak autosell so you can set exceptions or something. I'm sick of autoselling my XP loot and my vendor item...
5) Thanks for Paladin changes holy shit. This iisnt a suggestion I've just been thinking about it a lot. And QoL. Love you all for bringing this version of the game back to life
5 B) Overhaul the Map a little? It kind of sucks that you can't just look at the map for the FZ zones while in SI, or the SI while in Classic, or whatever. Sometimes I'm trying to orient myself to an area I need to TP to while I'm not in that zone, and I have to open a browser to do this. Is this an EZ fix?
6) Tweak yer RoG calculator. Staves everywhere. Everything has +all magic +all combat (like...everything, it drives util up but its useless). Lots of stats come out as +1 or +1% to a resist, while the rest of the piece will be great. Needs to be normalized and tweaked just slightly. Overall I love the system but it could be a tiny bit friendlier/more useful.
7) Can we get some documentation about task loot? I know the "info is on the wiki" but for a new player its not enough..or even a directionally challenged returning player. Alb/Mid/Hib ---> Here are mobs/locations/their loot ---> here is their turnins. A bit heavy on the QoL maybe but it would help so many new players and facilitate ease of levelling a lot. People are asking this question tons of times a day anyway.
8) Hire some content creators to explain what daoc is, how daoc works, how to decide ur class, how to assimilate into the game quickly type stuff. More than 10 people Ive seen cant even figure out how to attack things when they get into game. No one knows how teleporting works and quickest ways to move around map. Finding correct camps after level 10 is kinda difficult if ur really new. Figuring out how classes work, how they fit together, what combos work, what specs are good for pve or for pvp....lots of documentation could be done by some higher minds than mine that could help TRULY NEW PLAYERS (we got a lot of buzz from reddit it seems) join the game and stick around to enjoy it.
9) Make it so typing a command to open a gump closes the gump. For Ex if I make a macro for /task to open my task gump, make it so I can tap the command again to close it? (same way M opens and closes map) (wouild also work for /train, /task personal, etc)
10) Remove EGG PER HOUR CAP. C'mon. If you can figure out how to farm 100+ mobs an hour you deserve the eggs. If you can't figure it out then someone please teach the ways. No reason to penalize people for gaining free XP through eggs.
11) Update the Qbind system in some way? Not sure if this one is possible but the UI is hella dated (even with Bobs) and it would be nice to be able to bind quickly and efficiently when you're making tons of binds.
12) Make me the GM of the newbie guild (Alb) so I can promote Advisors to help people who are new to the game + use the shittons of wasted merit points to activate guild XP bonus for my fellow incredibly awesome guildmates
13) ....
2) Make Friars Great Again. Give them heal styles on their staves. Currently friars are pidgeonholed into being PvE rejuv healers (and base buffers) and any friar using a staff is frowned upon. In PvP they are considered "out of meta" except for small man, and this would further boost their small man utility while giving them more viable specs and possible big boy viability, which they lack currently.
3) Stop spawning newbies in towns like Humberton and shit. Just let us pick or let us all spawn where there are teleporters near a bindstone. Sheesh guys
4) Tweak autosell so you can set exceptions or something. I'm sick of autoselling my XP loot and my vendor item...
5) Thanks for Paladin changes holy shit. This iisnt a suggestion I've just been thinking about it a lot. And QoL. Love you all for bringing this version of the game back to life
5 B) Overhaul the Map a little? It kind of sucks that you can't just look at the map for the FZ zones while in SI, or the SI while in Classic, or whatever. Sometimes I'm trying to orient myself to an area I need to TP to while I'm not in that zone, and I have to open a browser to do this. Is this an EZ fix?
6) Tweak yer RoG calculator. Staves everywhere. Everything has +all magic +all combat (like...everything, it drives util up but its useless). Lots of stats come out as +1 or +1% to a resist, while the rest of the piece will be great. Needs to be normalized and tweaked just slightly. Overall I love the system but it could be a tiny bit friendlier/more useful.
7) Can we get some documentation about task loot? I know the "info is on the wiki" but for a new player its not enough..or even a directionally challenged returning player. Alb/Mid/Hib ---> Here are mobs/locations/their loot ---> here is their turnins. A bit heavy on the QoL maybe but it would help so many new players and facilitate ease of levelling a lot. People are asking this question tons of times a day anyway.
8) Hire some content creators to explain what daoc is, how daoc works, how to decide ur class, how to assimilate into the game quickly type stuff. More than 10 people Ive seen cant even figure out how to attack things when they get into game. No one knows how teleporting works and quickest ways to move around map. Finding correct camps after level 10 is kinda difficult if ur really new. Figuring out how classes work, how they fit together, what combos work, what specs are good for pve or for pvp....lots of documentation could be done by some higher minds than mine that could help TRULY NEW PLAYERS (we got a lot of buzz from reddit it seems) join the game and stick around to enjoy it.
9) Make it so typing a command to open a gump closes the gump. For Ex if I make a macro for /task to open my task gump, make it so I can tap the command again to close it? (same way M opens and closes map) (wouild also work for /train, /task personal, etc)
10) Remove EGG PER HOUR CAP. C'mon. If you can figure out how to farm 100+ mobs an hour you deserve the eggs. If you can't figure it out then someone please teach the ways. No reason to penalize people for gaining free XP through eggs.
11) Update the Qbind system in some way? Not sure if this one is possible but the UI is hella dated (even with Bobs) and it would be nice to be able to bind quickly and efficiently when you're making tons of binds.
12) Make me the GM of the newbie guild (Alb) so I can promote Advisors to help people who are new to the game + use the shittons of wasted merit points to activate guild XP bonus for my fellow incredibly awesome guildmates
13) ....