Hib baseline energy nuke (mana)/mid baseline spirit nuke (suppression)

Started 19 Dec 2018
by opossum12
in Suggestions
I think it would be a great addition to the game to add the energy baseline nuke on hib in the mana line along with the baseline spirit nuke in the suppression line on mid, and that for all casters.

The Eldritch is a very poor debuffer atm bexause the only other casters using his debuff are the animist (energy lifetap/body bombers) and the mana eldritch (energy snare nukes).

On mid, there is a bit more synergy between a RC rm and Dark sm (they both debuff each other) but the SM on it’s own isn’t a great debuffer.

Including these baseline nukes would make the eld and SM decent debuffers and open up new setups. A good example on hib would be the possibility to run an energy train (mana eld, void eld, animist) while on mid it opens up the door to running SM, supp RM and thane.

This comes from an 8 man perspective where the group comps aren’t diverse at all.

It would be nice to make the animist a great 8 man caster aside from planting a couple tanglers.

Alb has 3 debuffers, all of which can debuff their own damage.
Wed 19 Dec 2018 1:04 AM by Dimir
opossum12 wrote:
Wed 19 Dec 2018 12:52 AM
Alb has 3 debuffers, all of which can debuff their own damage.

I don't think Sorc's debuffing their matter dots really counts, from an 8 man perspective.
Wizard aoe dd/debuff isn't in the same ballpark as a 'debuff' either, unless they gave them something that isn't on the wiki.
Wed 19 Dec 2018 2:01 AM by Takii
Wizards were given elemental debuff in their Matter line here.

Personally I don't think this suggestion is necessary.
Thu 20 Dec 2018 12:13 PM by opossum12
Yeah I agree itnis not necessarily « needed » because, well, things are working out fine atm. The suggestion was more to bring the animist out of the siege/mile gate canping game and more in the 8 man game.

Would diversify the game, which is good in my opinion in the long run.
Wed 16 Jan 2019 7:53 PM by teiloh
Alb's main problem is that it essentially requires two or more damage types since Mages and Elementalists are split, but would be reasonable to reset the changes in spec level for Enchanters and Runemasters. Previously last level heat debuff was at 46 for Chanters, but it got knocked all the way up to 49. Later, Alb baseline LT was bumped up from around 142 to 179 delve, more or less equalizing the main debuff train in practice.
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