Great Ideas? or maybe dumb ideas? keep and RVR stuff

Started 22 Mar 2019
by Bobbahunter
in Suggestions
1: You have to own your keeps and an enemy keep to open DF. If all three realms only own their own keeps then DF is closed to everyone.

2: You have to own all your keeps or 4 to use feather merchants? Once you own your keeps the Merchants stay available for 24 hrs even if you lose keeps minutes after taking.

3: When DF changes sides it is open to all three realms lvl 49 or lower for the 10 mins then closes for only the realm with keeps. Makes it more RVR dungeon but not allowing another realm to stock it with lvl 50 Temped toons until its open.

4: You can port into an enemy zone through a secret port up until lvl 10 and lvl there but all merchants and mobs will be aggro. Once you die you port to your own realms Main city for good. Wonder if anyone would hit 50? SO basically you would only lvl with Rogs. ( no Crafting or selling loot) you play with only the items you find and you can /level.

5: Increase RPs for fixing keep doors

6: Allow Mile gates to be destroyed until server reboots or a timed amount. Less choke points for the hot spots.

7: One High aggro mob spawns at random if there are more than ### people in a Zone. ( Except in relic Zones ) Whatever realm gets the killing Blow gets RPs/Feathers/gold xp% boost

Thats all I got for now

Let the trash talking begin
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