The realm task system on Phoenix has been a big improvement over the frontier RvR of classic DAOC. The participation RP, the action across all 3 frontiers, and focusing RvR in specific zones have all been pretty great. However, it is encouraging to see that the devs are considering improving the realm tasks. Part of the issue is that they are very zergy, and the milegates and portal zones are usually overrun. Additionally, you have players just suiciding at keeps not really contributing much.
I read the recent planned changes to the realm task system, and I think that there are a lot of improvements addressed in the post. Having more objectives such as mobs to kill is a great change. Mixing PvE with RvR can totally work. Players who want to farm specific mobs or camps in the frontiers during a realm task and contribute realm task score should be welcome to. Encourage PvE players to come participate. Having a score system and a winning realm during the realm task invasion is also pretty neat.
Move the realm tasks out of the portal zones and aways from milegates. The realm tasks would be better in the center and border zones. Make the tasks active in all three zones at the same time. If the task is in Midgard, then have the tasks in Jamtland Mountains, Yggdra Forest, and Uppland. Make them all going on at the same time.
Have tons of mobs to kill/capture points/ etc.. all around the task zones. Have more flags. Put them all over the realm task zones. Give players bonus score for doing these things and spread them out a lot. Put these in far corners and up obscure hillsides. The more score players contribute, the more RP they get from the pool. The more points of interest on the map the better. Create zerg objectives like capture the flag in the center zones. Have zerg objectives and have small group objectives.
If the defending realm loses the realm task, then lower the levels of their Relic Keeps. The invading realm with the lowest score gets invaded in the following task.
This sounds like Alterac Valley, but having something similar in open world zones could work. The realm tasks need to be more objective based, with more objectives spread across the realm task frontiers. The tasks should be going on in all 3 frontier zones at the same time, and there shouldn't be tasks in the portal zones. Give players more options on how they want to contribute to their realm task score and help their realm win.
I know this sounds like a lot of work, but the realm task system is the key to RvR on Phoenix. It needs to be dynamic, competitive, and be accessible for many playstyles.
Sort of what it would look like: Flags all over, mob tasks, treasure chests with rewards, and Glacier giant. All of these contribute to the pool and help your realm win the task.
https://imgur.com/a/ZGBjHLK
I read the recent planned changes to the realm task system, and I think that there are a lot of improvements addressed in the post. Having more objectives such as mobs to kill is a great change. Mixing PvE with RvR can totally work. Players who want to farm specific mobs or camps in the frontiers during a realm task and contribute realm task score should be welcome to. Encourage PvE players to come participate. Having a score system and a winning realm during the realm task invasion is also pretty neat.
Move the realm tasks out of the portal zones and aways from milegates. The realm tasks would be better in the center and border zones. Make the tasks active in all three zones at the same time. If the task is in Midgard, then have the tasks in Jamtland Mountains, Yggdra Forest, and Uppland. Make them all going on at the same time.
Have tons of mobs to kill/capture points/ etc.. all around the task zones. Have more flags. Put them all over the realm task zones. Give players bonus score for doing these things and spread them out a lot. Put these in far corners and up obscure hillsides. The more score players contribute, the more RP they get from the pool. The more points of interest on the map the better. Create zerg objectives like capture the flag in the center zones. Have zerg objectives and have small group objectives.
If the defending realm loses the realm task, then lower the levels of their Relic Keeps. The invading realm with the lowest score gets invaded in the following task.
This sounds like Alterac Valley, but having something similar in open world zones could work. The realm tasks need to be more objective based, with more objectives spread across the realm task frontiers. The tasks should be going on in all 3 frontier zones at the same time, and there shouldn't be tasks in the portal zones. Give players more options on how they want to contribute to their realm task score and help their realm win.
I know this sounds like a lot of work, but the realm task system is the key to RvR on Phoenix. It needs to be dynamic, competitive, and be accessible for many playstyles.
Sort of what it would look like: Flags all over, mob tasks, treasure chests with rewards, and Glacier giant. All of these contribute to the pool and help your realm win the task.
https://imgur.com/a/ZGBjHLK