Hi everybody,
I would like to propose an alternative solution to the problem of travel within Dark Age of Camelot - a solution without teleporters and teleport stones that still allows for fast travel:
Proposal #1: Flexible horse routes
Make
- every horse route station available from every other horse route station;
- the journey with standard speed on a standard horse cost 1 silver, plus 1 silver for every horse route station that you pass between your starting station and your destination;
- the journey faster (2x speed) by introducing a speed horse unique for every realm (unicorn for Hibernia etc.) which goes twice as fast as the usual horse and costs 50 silver, plus 50 silver for every horse route station that you pass between your starting station and your destination;
- the journey super fast (5x speed) by introducing a flying mount unique for every realm (Dragonfly for Hibernia etc.) which goes five times as fast as the usual horse and costs 5 gold, plus 5 gold for every horse route station that you pass between your starting station and your destination.
Proposal #2: Purchasable realm mate sumoning stones
Introduce an NPC that sells realm mate summoning stones for 20 gold a piece.
You can use such a stone once every 24 hours to summon a realm mate of your choice to your side.
Only usable in your homelands.
Requires the realm mates consens in order for the teleport to happen.
In doing so, entirely remove teleporters and personal teleport stones.
...and here is why:
First of:
Big cheers to the staff for caring about the travel time!
Ruling out "clever suiciding" on a real classic DAoC server the only mode of long distance transport is the horse routes which in my opinion rob you a considerable amount of gaming time because you can do NOTHING while on horse back.
You Phoenix guys have taken care of that by implementing the teleporters and the personal teleport stones - in my opinion a huge improvement and a large step towards an enjoyable gaming experience - thanks for that!
However, there always has been one thing about teleporters and personal teleport stones that made me dislike them:
You do not need to take any effort. It is just a click and you're good.
To me that is a bad idea because I strongly believe that it is crucial for an enjoyable long term gaming experience that in order to achieve something you must invest something.
Clicking the teleporter or the personal teleport stones is exactly not that: It is... too easy.
My proposal allows for fast travel but in order to achieve that it requires some investment - which means that when you are riding, say, the fast horse you have actually earned it.
Therefore quickly reaching your destination is much more yours than it is when you simply click the teleporter or the personal teleport stone.
Additionally, my proposal provides a nice money sink which is always important for any MMORPG economy.
Now I wish for a constructive conversation about my proposals!
I would like to propose an alternative solution to the problem of travel within Dark Age of Camelot - a solution without teleporters and teleport stones that still allows for fast travel:
Proposal #1: Flexible horse routes
Make
- every horse route station available from every other horse route station;
- the journey with standard speed on a standard horse cost 1 silver, plus 1 silver for every horse route station that you pass between your starting station and your destination;
- the journey faster (2x speed) by introducing a speed horse unique for every realm (unicorn for Hibernia etc.) which goes twice as fast as the usual horse and costs 50 silver, plus 50 silver for every horse route station that you pass between your starting station and your destination;
- the journey super fast (5x speed) by introducing a flying mount unique for every realm (Dragonfly for Hibernia etc.) which goes five times as fast as the usual horse and costs 5 gold, plus 5 gold for every horse route station that you pass between your starting station and your destination.
Proposal #2: Purchasable realm mate sumoning stones
Introduce an NPC that sells realm mate summoning stones for 20 gold a piece.
You can use such a stone once every 24 hours to summon a realm mate of your choice to your side.
Only usable in your homelands.
Requires the realm mates consens in order for the teleport to happen.
In doing so, entirely remove teleporters and personal teleport stones.
...and here is why:
First of:
Big cheers to the staff for caring about the travel time!
Ruling out "clever suiciding" on a real classic DAoC server the only mode of long distance transport is the horse routes which in my opinion rob you a considerable amount of gaming time because you can do NOTHING while on horse back.
You Phoenix guys have taken care of that by implementing the teleporters and the personal teleport stones - in my opinion a huge improvement and a large step towards an enjoyable gaming experience - thanks for that!
However, there always has been one thing about teleporters and personal teleport stones that made me dislike them:
You do not need to take any effort. It is just a click and you're good.
To me that is a bad idea because I strongly believe that it is crucial for an enjoyable long term gaming experience that in order to achieve something you must invest something.
Clicking the teleporter or the personal teleport stones is exactly not that: It is... too easy.
My proposal allows for fast travel but in order to achieve that it requires some investment - which means that when you are riding, say, the fast horse you have actually earned it.
Therefore quickly reaching your destination is much more yours than it is when you simply click the teleporter or the personal teleport stone.
Additionally, my proposal provides a nice money sink which is always important for any MMORPG economy.
Now I wish for a constructive conversation about my proposals!