Fair fighters

Started 5 Feb 2020
by Chaskha
in Suggestions
have an NPC in each capitol where guilds or players can declare themselves "fair fighter".
Once that's done, they get the hellaxa head animation on.
Now if they kill an ennemy with the Hellaxa animation, they get 150% of the RPs of the kill.
If they kill anything else, they get only 50% of the RPs.

It will not prevent all adds but it will at least give a visual clue to everyone passing by an 8v8 fight and they will know you may break your fight to kill the adds.
Wed 5 Feb 2020 10:23 PM by Isavyr
You know small groups/solos already receive an RP bonus? So your idea already exists, you just don't need to fairfight and wear a "special" helmet. Which, frankly, seems preferable to the rigamarole you're proposing.
Wed 5 Feb 2020 11:32 PM by Riac
i've asked a lot for some sort of visual representation (much like the RP flag) that you are trying to solo and dont want any help or need "saving". there doesnt need to be any sort of rp bonus, since you get a shitload per solo kill. however, i would love for some sort of penalty for ppl adding on a fairfighter, like 0 rps (i dont think the soloer should get full rps either though, thats just ripe for abuse if it were configured like that). that way ppl wont bother to unstealth and sprint to add on your fight, or it will atleast be obvious they are just being a dickhead.

if your suggestion is to go to the solo zone or this is a real war or you cant tell me how to play or w/e other tired excuse you use for your lame ass, just go ahead and skip the post and fuck all the way off.

id also LOVE a hostile flag, you can fight everyone. something simple like, you have to go to another realm or ev to turn the flag on and then you can take all fights. it sucks when the solo population is heavily loaded into one realm, limiting the fights you can take. having them go to a hostile or nuetral place to turn it on prevents ppl from taking 2 steps out the port and farming realm mates.
Thu 6 Feb 2020 2:18 AM by Norselaw
Riac wrote:
Wed 5 Feb 2020 11:32 PM
i would love for some sort of penalty for ppl adding on a fairfighter


Perhaps something similar to what Ultima Online has with their Murder System.
If you get a certain number of murder counts you cant use Npcs and other penalties until the counts expire. I wouldnt mind grey killing flagging as a murder count too.
Thu 6 Feb 2020 2:55 AM by Riac
no need for all that. just take away the incentive to add (the easy rps) and ppl will stop doing it. ppl respond to incentives or lack of.
Thu 6 Feb 2020 6:04 AM by Freedomcall
Isavyr wrote:
Wed 5 Feb 2020 10:23 PM
You know small groups/solos already receive an RP bonus? So your idea already exists, you just don't need to fairfight and wear a "special" helmet. Which, frankly, seems preferable to the rigamarole you're proposing.

What rp bonus you mean?
Do I miss something from patch note?
Thu 6 Feb 2020 7:29 AM by Sepplord
Isavyr wrote:
Wed 5 Feb 2020 10:23 PM
You know small groups/solos already receive an RP bonus? So your idea already exists, you just don't need to fairfight and wear a "special" helmet. Which, frankly, seems preferable to the rigamarole you're proposing.
What are you hinting at? Afaik only 8man can get a bonus for a fairfight. Solos/smallmen fairfight toggle command only helps to see if other similar size groups are out there. No RP-boni included

Riac wrote: however, i would love for some sort of penalty for ppl adding on a fairfighter, like 0 rps (i dont think the soloer should get full rps either though, thats just ripe for abuse if it were configured like that). that way ppl wont bother to unstealth and sprint to add on your fight, or it will atleast be obvious they are just being a dickhead.

How would that work though? Cave shaman at a keep in solomode AOE-dotting the enemy zerg and noone else gets RP when they are killed?
Thu 6 Feb 2020 8:23 AM by Riac
Sepplord wrote:
Thu 6 Feb 2020 7:29 AM
Isavyr wrote:
Wed 5 Feb 2020 10:23 PM
You know small groups/solos already receive an RP bonus? So your idea already exists, you just don't need to fairfight and wear a "special" helmet. Which, frankly, seems preferable to the rigamarole you're proposing.
What are you hinting at? Afaik only 8man can get a bonus for a fairfight. Solos/smallmen fairfight toggle command only helps to see if other similar size groups are out there. No RP-boni included

Riac wrote: however, i would love for some sort of penalty for ppl adding on a fairfighter, like 0 rps (i dont think the soloer should get full rps either though, thats just ripe for abuse if it were configured like that). that way ppl wont bother to unstealth and sprint to add on your fight, or it will atleast be obvious they are just being a dickhead.

How would that work though? Cave shaman at a keep in solomode AOE-dotting the enemy zerg and noone else gets RP when they are killed?

im sure some talented programmers could find a way around an obv abuse :p.
Thu 6 Feb 2020 8:42 AM by Sepplord
Riac wrote:
Thu 6 Feb 2020 8:23 AM
Sepplord wrote:
Thu 6 Feb 2020 7:29 AM
Isavyr wrote:
Wed 5 Feb 2020 10:23 PM
You know small groups/solos already receive an RP bonus? So your idea already exists, you just don't need to fairfight and wear a "special" helmet. Which, frankly, seems preferable to the rigamarole you're proposing.
What are you hinting at? Afaik only 8man can get a bonus for a fairfight. Solos/smallmen fairfight toggle command only helps to see if other similar size groups are out there. No RP-boni included

Riac wrote: however, i would love for some sort of penalty for ppl adding on a fairfighter, like 0 rps (i dont think the soloer should get full rps either though, thats just ripe for abuse if it were configured like that). that way ppl wont bother to unstealth and sprint to add on your fight, or it will atleast be obvious they are just being a dickhead.

How would that work though? Cave shaman at a keep in solomode AOE-dotting the enemy zerg and noone else gets RP when they are killed?

im sure some talented programmers could find a way around an obv abuse :p.

Don't underestimate the creativity of abusers ^^
If you make your system fool-proof, the world will just invent a better fool

Not saying it's impossible but i don't have an idea currently that would work without introducing loads of other people. And the staff aren't magicians or superbrains. I am sure they could code a lot of solutions, but what is it that they are supposed to code?
Thu 6 Feb 2020 10:17 AM by Tritri
Riac wrote:
Thu 6 Feb 2020 2:55 AM
no need for all that. just take away the incentive to add (the easy rps) and ppl will stop doing it. ppl respond to incentives or lack of.

I Don't know, I personnaly attack anyone I think I have a chance to kill, rp or no rp

If it's not a grey
Thu 6 Feb 2020 11:37 AM by Azrael
/yawn

Explain to me pls why you do not simply sign in in fairfight and spread the word about this command? I guess it's because you still want these rps instead of fairfight right? Same thing 8man complaining about adds in zerg zone.
Thu 6 Feb 2020 11:49 AM by Azrael
Sepplord wrote:
Thu 6 Feb 2020 11:39 AM
Huh?

Mh, tbh probably some kind of overreaction about getting out of hand with suggestions about penalties for others. Do not rlly have a problem with the inital idea from OP i guess
Thu 6 Feb 2020 7:29 PM by Chaskha
Riac wrote:
Wed 5 Feb 2020 11:32 PM
i've asked a lot for some sort of visual representation (much like the RP flag) that you are trying to solo and dont want any help or need "saving". there doesnt need to be any sort of rp bonus, since you get a shitload per solo kill. however, i would love for some sort of penalty for ppl adding on a fairfighter, like 0 rps (i dont think the soloer should get full rps either though, thats just ripe for abuse if it were configured like that). that way ppl wont bother to unstealth and sprint to add on your fight, or it will atleast be obvious they are just being a dickhead.

if your suggestion is to go to the solo zone or this is a real war or you cant tell me how to play or w/e other tired excuse you use for your lame ass, just go ahead and skip the post and fuck all the way off.

id also LOVE a hostile flag, you can fight everyone. something simple like, you have to go to another realm or ev to turn the flag on and then you can take all fights. it sucks when the solo population is heavily loaded into one realm, limiting the fights you can take. having them go to a hostile or nuetral place to turn it on prevents ppl from taking 2 steps out the port and farming realm mates.
You twisted around the idea to make the few people wanting some kind of fair fight visually visible into enforcing the "no adds" fairy tale from the 80 (maybe I'm generous) people having a strict 8v8 fairfight mentality ... No way adds get a penalty ... It's red is dead BUT a visual recognition of people wanting fairfights WOULD have an effect on some people to leave you guys alone. I would and most of my guild and in-game friends I know they would too. That would REDUCE the adds and maybe at one point smoothly switch the mentality without penalty on the core players and without letting the elite have a boner feeling they are right (coz that's not the point).
Thu 6 Feb 2020 10:07 PM by Riac
Tritri wrote:
Thu 6 Feb 2020 10:17 AM
Riac wrote:
Thu 6 Feb 2020 2:55 AM
no need for all that. just take away the incentive to add (the easy rps) and ppl will stop doing it. ppl respond to incentives or lack of.

I Don't know, I personnaly attack anyone I think I have a chance to kill, rp or no rp

If it's not a grey

well youll stil be a CAT [edited by cooky] i guess, but maybe some of the others wont act like you.
Thu 6 Feb 2020 10:08 PM by Riac
Azrael wrote:
Thu 6 Feb 2020 11:49 AM
Sepplord wrote:
Thu 6 Feb 2020 11:39 AM
Huh?

Mh, tbh probably some kind of overreaction about getting out of hand with suggestions about penalties for others. Do not rlly have a problem with the inital idea from OP i guess

i dont think they shuold be "punished". if a person has his "solo flag" up and the person adds, they just wont get rps. all the punishment that needs to happen.
Thu 6 Feb 2020 10:10 PM by Riac
Chaskha wrote:
Thu 6 Feb 2020 7:29 PM
Riac wrote:
Wed 5 Feb 2020 11:32 PM
i've asked a lot for some sort of visual representation (much like the RP flag) that you are trying to solo and dont want any help or need "saving". there doesnt need to be any sort of rp bonus, since you get a shitload per solo kill. however, i would love for some sort of penalty for ppl adding on a fairfighter, like 0 rps (i dont think the soloer should get full rps either though, thats just ripe for abuse if it were configured like that). that way ppl wont bother to unstealth and sprint to add on your fight, or it will atleast be obvious they are just being a dickhead.

if your suggestion is to go to the solo zone or this is a real war or you cant tell me how to play or w/e other tired excuse you use for your lame ass, just go ahead and skip the post and fuck all the way off.

id also LOVE a hostile flag, you can fight everyone. something simple like, you have to go to another realm or ev to turn the flag on and then you can take all fights. it sucks when the solo population is heavily loaded into one realm, limiting the fights you can take. having them go to a hostile or nuetral place to turn it on prevents ppl from taking 2 steps out the port and farming realm mates.
You twisted around the idea to make the few people wanting some kind of fair fight visually visible into enforcing the "no adds" fairy tale from the 80 (maybe I'm generous) people having a strict 8v8 fairfight mentality ... No way adds get a penalty ... It's red is dead BUT a visual recognition of people wanting fairfights WOULD have an effect on some people to leave you guys alone. I would and most of my guild and in-game friends I know they would too. That would REDUCE the adds and maybe at one point smoothly switch the mentality without penalty on the core players and without letting the elite have a boner feeling they are right (coz that's not the point).

you almost hit the nail on the head. MOST of the ppl will see the visual marker and recognize it for what it is and GENERALLY behave accordingly. ofc theres still gonna be the assholes who just like to add on shit but a decline in adding of any kind is outstanding.
Fri 7 Feb 2020 8:16 AM by Sepplord
just a small thought:
What keeps the whole server from activating it for a serverwide 50% bonus without anything else changing?


if all soloers/stealth activate it...then the coastguard will also activate it, that will incentivize the keep/dock-roamers to do it too and the servermeta could soon be to just activate it and never think about it again.

Everyone gets 50% RP-bonus and has a "not so special then"-animation
Fri 7 Feb 2020 8:22 AM by Tritri
Riac wrote:
Thu 6 Feb 2020 10:07 PM
Tritri wrote:
Thu 6 Feb 2020 10:17 AM
Riac wrote:
Thu 6 Feb 2020 2:55 AM
no need for all that. just take away the incentive to add (the easy rps) and ppl will stop doing it. ppl respond to incentives or lack of.

I Don't know, I personnaly attack anyone I think I have a chance to kill, rp or no rp

If it's not a grey

well youll stil be a cunt i guess, but maybe some of the others wont act like you.

Now now, there's no need for name calling

Each one of us play the game like he wants to, I'm not insulting people that won't add or Don't want to be Added, even if I find this boring and that is has Nothing to do in a mmorpg like daoc

I find the chaos of adding a lot more enjoyable and the result for more memorable

For example I was farming the other day and some albs were adding on me while I had engaged a mob, the pleasure to win anyway and the adrenaline of getting attacked without first noticing is a feeling you won't get in an other type of game
Having my opponent wait for me to finish my mob, /bow, wait for me to regen my life and go for a fair duel gets me no sensation close to what I was describing before


And fights are never really 'fair' in DAoC because of the RAs


If I want a fair fight, I play one of the many fighting games I play competitively


But yeah, I'm not against adding a visual clue for people wanting their fair 1v1, I was just pointing that not everyone is driven by incentives, if that make me a cunt, so be it
I would have thought it was the other way around but heh...


@sepp : yeah obviously the 50% rp bonus described in the first post is out of the question, can't work like that
Sat 8 Feb 2020 7:41 PM by pollojack
Simplest fix for this is RPs for death to multiples.

Solo run down by an 8 man? Divide RP worth by 9, give 1/9th to everyone involved.

People are only bitter about it because they aren't getting RPs and feel their time is wasted.

Similarly, this discourages running down solos by eating into the RP pool for the kill.
Mon 10 Feb 2020 8:54 AM by Chaskha
Sepplord wrote:
Fri 7 Feb 2020 8:16 AM
just a small thought:
What keeps the whole server from activating it for a serverwide 50% bonus without anything else changing?


if all soloers/stealth activate it...then the coastguard will also activate it, that will incentivize the keep/dock-roamers to do it too and the servermeta could soon be to just activate it and never think about it again.

Everyone gets 50% RP-bonus and has a "not so special then"-animation

@pollojack has a good idea, I think
Yes, could be a risk. Also there could be 3 animations (is it available ?): 8v8, Smallmen, Solo and if no animation then RedIsDead

You could /declare solo and receive back some useful stats like:
There are now 21 solo in Hibernia. Total solo enemies is 38 (29 stealthers).

or /declare 8v8
There are 3 teams in your realm and 4 in enemy realms

The incentive bonus may vary against population and so on. The staff is smart enough to come up with a nice formula that they can balance over time if necessary
Tue 11 Feb 2020 5:53 AM by pollojack
Chaskha wrote:
Mon 10 Feb 2020 8:54 AM
Sepplord wrote:
Fri 7 Feb 2020 8:16 AM
just a small thought:
What keeps the whole server from activating it for a serverwide 50% bonus without anything else changing?


if all soloers/stealth activate it...then the coastguard will also activate it, that will incentivize the keep/dock-roamers to do it too and the servermeta could soon be to just activate it and never think about it again.

Everyone gets 50% RP-bonus and has a "not so special then"-animation

@pollojack has a good idea, I think
Yes, could be a risk. Also there could be 3 animations (is it available ?): 8v8, Smallmen, Solo and if no animation then RedIsDead

You could /declare solo and receive back some useful stats like:
There are now 21 solo in Hibernia. Total solo enemies is 38 (29 stealthers).

or /declare 8v8
There are 3 teams in your realm and 4 in enemy realms

The incentive bonus may vary against population and so on. The staff is smart enough to come up with a nice formula that they can balance over time if necessary

Would also be good to make it non-toggleable. Have to log in and out or wait a while to change from listed to unlisted or grouped to ungrouped while using the command.
Fri 21 Feb 2020 8:38 PM by chryso
pollojack wrote:
Sat 8 Feb 2020 7:41 PM
Solo run down by an 8 man? Divide RP worth by 9, give 1/9th to everyone involved.

If a solo gets run down by an 8man then the 8 man loses RPs and the solo gets them.
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