Hello,
I know this suggestion might trigger outrage, but please take a moment and think it through.
I observe that (especially during EU prime time), the zergfest is the worst during the "Fight in Emain/Odins/Hadrians" task. That is because these zones are so small and you have the milegate chokepoints.
As soon as the tasks switch to keeps and domination, it feels like a great relief. You still have a lot of action in Emain/Odins/Hadrians, because 2 of the realms have to drive through in order to reach Breifine/Jamtland/Pennine. However the zergs split up to some extent during domination; and in the case of keep tasks, the zergs are bound to one specific spot, which makes it easy to either join the fight there or dodge the zergfest entirely.
Let's imagine a situation where the "Fight in Emain/Odins/Hadrians" tasks are removed. Instead, there might be an additional keep task before the domination task starts so the time we stay in the same realm remains the same. Even during off-prime times, you could linger at the mile gates or the zone entrances in order to ambush enemies. Keep tasks define a single point of concentrated action, while domination tasks clearly indicate where enemies are ( "Hibernia have taken Jamtlant Center" messages etc).
People will encounter each other in Emain/Odins/Hadrians anway, so imho there is no need to make a task specifically for staying there and clogging everything.
I know this suggestion might trigger outrage, but please take a moment and think it through.
I observe that (especially during EU prime time), the zergfest is the worst during the "Fight in Emain/Odins/Hadrians" task. That is because these zones are so small and you have the milegate chokepoints.
As soon as the tasks switch to keeps and domination, it feels like a great relief. You still have a lot of action in Emain/Odins/Hadrians, because 2 of the realms have to drive through in order to reach Breifine/Jamtland/Pennine. However the zergs split up to some extent during domination; and in the case of keep tasks, the zergs are bound to one specific spot, which makes it easy to either join the fight there or dodge the zergfest entirely.
Let's imagine a situation where the "Fight in Emain/Odins/Hadrians" tasks are removed. Instead, there might be an additional keep task before the domination task starts so the time we stay in the same realm remains the same. Even during off-prime times, you could linger at the mile gates or the zone entrances in order to ambush enemies. Keep tasks define a single point of concentrated action, while domination tasks clearly indicate where enemies are ( "Hibernia have taken Jamtlant Center" messages etc).
People will encounter each other in Emain/Odins/Hadrians anway, so imho there is no need to make a task specifically for staying there and clogging everything.