End Game rewards beyond Realm Rank.

Started 2 Aug 2018
by megatron
in Suggestions
So, the game has a pretty set end game... higher realm rank = more fun with Realm abilities.

How about we add to this end game by giving QoL features as a reward for achieving certain feats.

Personal horse in Home zones for RR5
Free weekly respec for RR6
Summon stone for LGM crafter (teleports customer to you x times per day in home zones).
20 levels worth of account XP eggs for reaching rr11 (get the guy to roll a new toon already geez)
Free housing equipment and house upgrade tokens for achieving hard to get RVR titles (dont know them by heart).
Be creative, I'm sure there's a ton of stuff that could be added that wouldn't affect RVR or game balance.
Thu 2 Aug 2018 5:28 PM by Kralin
Interesting ideas.

Do players that want to earn higher realm ranks need more incentives to do so? Would these rewards be wanted by higher realm rank players?

I'm not so sure and I also am against the personal horse idea. If I recall, the only current rewards are titles and more realm abilities, and for many of us that is enough. Plus I don't need incentives to roll alts as I already know I will have plenty.

I agree something fun could be implemented to reward people more but I don't want the devs to have to work too hard if players don't want/need these rewards.

Speaking of titles, are there titles for pve feats such as Dragon Slayer if you kill the dragon a certain number of times?
Fri 3 Aug 2018 11:51 PM by Niix
All I hope is that they do something to cure the possibility of everyone being rr11 and curb stomping new players.
Sat 4 Aug 2018 9:51 AM by schreon
Tying end game rewards to certain RRs is actually not beyond Realm Rank I guess.

What about loads of custom achievements which come with extra rewards like the ones you mentioned?

"Kill each an enemy player of each class"
"Kill each an enemy player of each class while not being in a group"
"Kill 100 enemy players in Uppland / Jamtland / Pennine / ... [insert all the zones]"
"Kill 100 players while being solo having not spent any Realm Ability points"

Or class achievements with incentives for unusual specs:

"Earn 10k RPs while having 50 spec points in Mentalism"


and so on
Sat 4 Aug 2018 12:31 PM by aso
I think the realm abilities are reward enough
We should encourage new and casual players more then players who anyway reach high ranks

"Earn 10k RPs while having 50 spec points in Mentalism"
This could be a good idea for unusual specs but I think the server is in to early stage to talk about such things
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