Eliminating GvG

Started 3 Sep 2020
by Davidalmightydaoc85
in Suggestions
Good evening,

I honestly think that the GvG needs to go or have their own zone. How is it fair to reward GvG's for fighting in fair fights, but right after they run over a duo or solo running around? Just tonight I had 3 different instances, where both realms stopped to attack me, then went back to fighting. It wasn't a fair 8v8, it was closer to 8v16. Not to mention the countless times I see people in my own realm who are gvg and just roll soloers. They are getting rewarded for a GvG and no penalty for killing anything less than a fg. I've been in fg's where a group of my realm stopped fighting and jumped on a boat and left our group to get rolled. I don't see how any of this is considered beneficial for the realm? This is going to destroy RvR. The hardcore GvG's are already not struggling on getting rps, but now they are getting bonus realm points for fair fights against full groups. Where is the fair fight in a 8v1 or even 8v5? This needs fixed!
Thu 3 Sep 2020 6:53 AM by Sepplord
the base idea of the GvG command is not to reward the set-elite groups with even more RPS, but to give starting groups a little bit for trying to get into 8vs8 fights, that they will dominantly lose at low-RR. So to incentive them to still go in they get a small RP-reward for losing too

That said, a few question come to mind though:

-why do high-RR groups/players still get the bonus reward?
-why does the winner also get additional RP? (it would be in self interest of the 8man community to give losing groups RP so they stay around)
and
-why does THIS playstyle get special incentives while all other fairfight-users don't?


I am really against "eliminating GvG", even if i don't participate. Why take away a playstyle that some players enjoy and have fun with. But i believe giving them an extra zone and only have fairfight work there would go a long way to reducing drama on the server. For all players. And it would make it easier to seperate the asshole groups from the actual 8men-groups intrested in fair fights.
Thu 3 Sep 2020 6:21 PM by Ibs
Davidalmightydaoc85 wrote:
Thu 3 Sep 2020 6:10 AM
Good evening,

I honestly think that the GvG needs to go or have their own zone. How is it fair to reward GvG's for fighting in fair fights, but right after they run over a duo or solo running around? Just tonight I had 3 different instances, where both realms stopped to attack me, then went back to fighting. It wasn't a fair 8v8, it was closer to 8v16. Not to mention the countless times I see people in my own realm who are gvg and just roll soloers. They are getting rewarded for a GvG and no penalty for killing anything less than a fg. I've been in fg's where a group of my realm stopped fighting and jumped on a boat and left our group to get rolled. I don't see how any of this is considered beneficial for the realm? This is going to destroy RvR. The hardcore GvG's are already not struggling on getting rps, but now they are getting bonus realm points for fair fights against full groups. Where is the fair fight in a 8v1 or even 8v5? This needs fixed!

B....but i was told by a gm it was the soloers who are to blame... no way the precious elit3 spec ops 8 mans are exploiting open ended custom commands. That's what the soloers were doing. /s
Just give soloers/smalls a frickin arena already imo and if people are caught cheating/farming rps just permaban them 1st offense.
Or give a small feather, bp, or rp reward on /fairfight solo/small for being the lower average rr of the two parties that were fighting.
People who want "organic" solo fights are more than welcome to go be cannon fodder for the constant alb stealth group, or the Lord's and ladies visible 8 man who will literally chase you to the ends of the earth for 100 rps. I know I know, if i want a 1v1 go play cod or mortal kombat /yawn.
Remember, 8v8 custom commands get revised, solo custom commands/area get removed. Pretty strong bias if you ask me. Guess I'll do as uthred said and try to find solo fights in the summoners hall..
Sat 5 Sep 2020 3:02 AM by Nephamael
There is 5 main playstyles in daoc:

1) 8v8 being the most elite team vs team content.

2) 1v1/1vx being the most fundamental micro content.

3) zerg being the most important newcomer content and the mass casual content

4) small vs x/small

5) PvE

All of those basic content groups have a lot of sub groups inside - but all of them have a huge playerbase and need to be addressed by special quality of life changes of a custom DaoC Server running on any patchlevel but especially at older patchlevels. They need to be made longterm enjoyable by all the players to keep a server alive and healthy.

-8v8 has been seeing a huge hit after the ban on multi account and if there should be any further QOL downpatch it will die like solo mostly already did on Phoenix.-

It is in the interest of any player to have ALL playstyles supported as best as possible - people that have their main playstyle supported also play other content - generating content for everyone on the server.
Sat 5 Sep 2020 6:29 AM by gotwqqd
Nephamael wrote:
Sat 5 Sep 2020 3:02 AM
There is 5 main playstyles in daoc:

1) 8v8 being the most elite team vs team content.

2) 1v1/1vx being the most fundamental micro content.

3) zerg being the most important newcomer content and the mass casual content

4) small vs x/small

5) PvE

All of those basic content groups have a lot of sub groups inside - but all of them have a huge playerbase and need to be addressed by special quality of life changes of a custom DaoC Server running on any patchlevel but especially at older patchlevels. They need to be made longterm enjoyable by all the players to keep a server alive and healthy.

-8v8 has been seeing a huge hit after the ban on multi account and if there should be any further QOL downpatch it will die like solo mostly already did on Phoenix.-

It is in the interest of any player to have ALL playstyles supported as best as possible - people that have their main playstyle supported also play other content - generating content for everyone on the server.
Let it die.
It’s the most detrimental to the game.
Solo and duo will rise in its demise.
Sat 5 Sep 2020 4:58 PM by Cadebrennus
Easy solution. Every group with GvG enabled loses RPs when they kill solos or anyone running in less than an 8man. Now they can truly be elite like they've always pretended to be.
Sat 5 Sep 2020 5:02 PM by Nephamael
Let it die.
It’s the most detrimental to the game.
Solo and duo will rise in its demise.

You didn't get it. People who 8v8 play other content too, if an important content dies the server takes a huge hit in numbers affecting all content.
Sat 5 Sep 2020 5:06 PM by Nephamael
Easy solution. Every group with GvG enabled loses RPs when they kill solos or anyone running in less than an 8man. Now they can truly be elite like they've always pretended to be.

The problem is, since the ban on accountsharing numbers in /gvg dropped dramatically. There is always times when a /gvg grp has no enemy grps anymore, so they have to camp docks or kite zergs until another 8man formed to fight them.

I'd support eliminating any RP gain on /fair toggle players, even tho i am not sure if even that would already negatively affect 8man building.

Think about it, you spend 30 mins or 1hr to build and fill an 8man, then you find no enemy 8men for 1hr, if you didn't have other players to hunt, the group will disband and the next 8man that forms has the same problem.
Sat 5 Sep 2020 5:52 PM by Svekt
While I am anti GvG I don’t believe it should be eliminated. I have no problem with a FG doing other things than fighting just 8, they are welcome to cut traffic heading to keeps and even to stay camping keeps.

The only thing I want to see change is this:

If you expect to freely add on us, then we should be able to add on them as long as we aren’t another GvG group. The issue is GVG or other non GvG 8s expect fair fights everywhere. If you come to the task zone, you should not /yell that you aren’t getting a fair fight unless it’s another listed GVG group which is prohibited from adding on you.

It’s been mentioned countless times: if you would just 8v8 outside of the task zone and only pass through it when you have no groups then your chances of adds drop drastically. The issue is that these task zones where also created to drive the other play styles. You eliminate the other play styles by protecting fair fights everywhere.

Just roam in another zone, plain and simple. Don’t expect fair fights at docks, keeps, bridges, and task zones.

I add everything because it’s in the zone that hosts my playstyle. You guys have a list to see what zone the other roam groups are in, just use it.
Sun 6 Sep 2020 5:41 PM by Nephamael
It’s been mentioned countless times: if you would just 8v8 outside of the task zone and only pass through it when you have no groups then your chances of adds drop drastically. The issue is that these task zones where also created to drive the other play styles. You eliminate the other play styles by protecting fair fights everywhere.

Just roam in another zone, plain and simple. Don’t expect fair fights at docks, keeps, bridges, and task zones.

You are absolutely right, crying about being added in a task zone, at a keep or portkeep bridge is a joke.

But ofc an 8man can still play fair (and you 8men know what that truly means) in such a zone, everyone can play as they wish on Phoenix.
Sun 6 Sep 2020 5:47 PM by keen
I would vouche for bonus can't be claimed if you died in the task zone.
The main problem is that gvg groups roam task zones to have the best of both worlds. Snacking small men and solos while trying to push for their fair 8v8 in zones which are definitely not suited for that play style, especially eu prime.
Wed 9 Sep 2020 2:36 PM by agoins
Ill agree that something needs to be done with the "GvG dont add on me bruh" fights while rolling everything else. IMO gvg should only be able to be done in in a non task zone at a minimum.
Wed 9 Sep 2020 5:52 PM by Noashakra
Again yesterday on EV task.
We go out of the cavern with the middle flag, we see albs. We strike. They were fighting mids we didn't see. They turn on us, and rofl rude etc...

How retarded is that???
Wed 9 Sep 2020 7:08 PM by Ceen
I encourage you to do /rp stats on the dominating 8vs8 grp and the losing once. Then you do /stats player pilzpower and on another zergling.
Let's see which playstyle should be rewarded less.

Or we agree that every playstyle has his player pool looking for some fun and everyone gets a part of the cake already.
Wed 9 Sep 2020 7:39 PM by thirian24
Ceen wrote:
Wed 9 Sep 2020 7:08 PM
I encourage you to do /rp stats on the dominating 8vs8 grp and the losing once. Then you do /stats player pilzpower and on another zergling.
Let's see which playstyle should be rewarded less.

Or we agree that every playstyle has his player pool looking for some fun and everyone gets a part of the cake already.

Yeah, I seen one of the zerg people yesterday at 150k.

Lets fuck those 8man tho
Wed 9 Sep 2020 9:59 PM by Noashakra
yeah let's look at the rp/h...
Anyone playing 10/12h non stop can do 100/150k
We are doing between 35 and 70k with our pug in prime time from 21h30 until midnight...
Thu 10 Sep 2020 9:11 AM by Centenario
Nephamael wrote:
Sat 5 Sep 2020 3:02 AM
There is 5 main playstyles in daoc:

1) 8v8 being the most elite team vs team content.

2) 1v1/1vx being the most fundamental micro content.

3) zerg being the most important newcomer content and the mass casual content

4) small vs x/small

5) PvE

All of those basic content groups have a lot of sub groups inside - but all of them have a huge playerbase and need to be addressed by special quality of life changes of a custom DaoC Server running on any patchlevel but especially at older patchlevels. They need to be made longterm enjoyable by all the players to keep a server alive and healthy.

-8v8 has been seeing a huge hit after the ban on multi account and if there should be any further QOL downpatch it will die like solo mostly already did on Phoenix.-

It is in the interest of any player to have ALL playstyles supported as best as possible - people that have their main playstyle supported also play other content - generating content for everyone on the server.

You forgot the most common playstyle:
8-man casual roaming
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