Dual spec stones for RA/skills

Started 22 Apr 2020
by Stynkfyst28
in Suggestions
Just a suggestion and a thought. But maybe one day we can add in a stone that cost's feathers or bps. This stone would allow you to have dual spec that you can change between on the fly. We could have a skill tree one that cost 50k bps/100k feathers and also have a RA dual spec stone that cost the same. A lot of classes have a solo build and a grp build and many classes would benefit from This. We could make it per character and not account wide so people would still buy Re-spec stones ect .

I feel this would encourage a lot more small man / solo play and not just zerg / 8m play because people can swap to solo builds while their main grps are not on. Than swap back to grp build when they want. With out having to buy a re-spec stone every single time.

Also once you set the specs for the dual spec you are stuck with those two specs unless you buy a ra/re-spec stone. you can't just swap to what ever you want you are stuck to the two specs. Make it a once a hour you can swap specs to lower the chance of it being abused

Just thought let me know what you all think about this.....
Wed 22 Apr 2020 6:43 PM by arnaudvre
I have two of the same class, one farm/zerg spec and the other 8man/small and like it this way for convenience but can see the appeal and practicality of being able to flip specs on the same toon. I'm just not sure people would be wildly enthusiastic about having to redo their quick bars each time.
Wed 22 Apr 2020 6:50 PM by thirian24
If this were for RAs, I'd be totally ok for it.
Wed 22 Apr 2020 6:56 PM by paqdizzle
Stynkfyst28 wrote:
Wed 22 Apr 2020 4:53 PM
Just a suggestion and a thought. But maybe one day we can add in a stone that cost's feathers or bps. This stone would allow you to have dual spec that you can change between on the fly. A lot of classes have a solo build and a grp build and many classes would benefit from This. We could make it per character and not account wide so people would still buy Re-spec stones ect .

I feel this would encourage a lot more small man / solo play and not just zerg / 8m play because people can swap to solo builds while their main grps are not on. Than swap back to grp build when they want. With out having to buy a re-spec stone every single time.

Just thought let me know what you all think about this.....

Love it, +1 from me. Also there would be all sorts of people trying to manipulate this on the battlefield. so like a 1 minute cast time or 2, fuck it.. and make it's re-use the realm hop timer this would be multi specced classes best friend (every 4 hours)
Wed 22 Apr 2020 7:10 PM by Stynkfyst28
arnaudvre wrote:
Wed 22 Apr 2020 6:43 PM
I have two of the same class, one farm/zerg spec and the other 8man/small and like it this way for convenience but can see the appeal and practicality of being able to flip specs on the same toon. I'm just not sure people would be wildly enthusiastic about having to redo their quick bars each time.

Agree but doesn't take long to swap bars =) but I can see where you are coming from. but a lot do not wanna invest time in two different toons just to play two different builds. Most like to invest one time on a toon and have all the Rp's go to that one toon.

Say you can only swap once a hour and can not be done in combat this would lower this risk of it being abused. Also allow people like me who wanna invest time on one toon be able to enjoy the full circle of the game.
Wed 22 Apr 2020 7:11 PM by Stynkfyst28
thirian24 wrote:
Wed 22 Apr 2020 6:50 PM
If this were for RAs, I'd be totally ok for it.

Could do a skill tree one and RA one that way people are still selling/buying ra stones and re- spec stones. Lets say RA is 50k bps and he skill tree is 50k bps or feathers ect and it's only for that toon and not account wide.
Wed 22 Apr 2020 8:09 PM by Sepplord
I am in general in favor of the idea...but it could have downsides making respeccing too cheap (or having the cost detached from the amount of respeccing done)

I am unsure what happens right now when you respecc, with cooldowns for example.
Can i use purge, then respecc onto a different purge (or even the same?) and it will be off cooldown?

And purge aside....could i throw a TWF5/NM5 bomb into the enemy zerg, respecc into passives and later back into the actives when the cooldown is over? Or simply switching to other actives?


Having the switch itself on a very long timer kind of defeats the purpose of being able to easily switch depending on activity. Maybe it would be ppssible to give it a long timer, but you can still reset the timer by using respeccstones


Or maybe let us save pre-sets for free...but still require respeccstones and the trainer if we want to switch. That would limit abuse posibilities
Wed 22 Apr 2020 8:13 PM by Stynkfyst28
Sepplord wrote:
Wed 22 Apr 2020 8:09 PM
I am in general in favor of the idea...but it could have downsides making respeccing too cheap (or having the cost detached from the amount of respeccing done)

I am unsure what happens right now when you respecc, with cooldowns for example.
Can i use purge, then respecc onto a different purge (or even the same?) and it will be off cooldown?

And purge aside....could i throw a TWF5/NM5 bomb into the enemy zerg, respecc into passives and later back into the actives when the cooldown is over? Or simply switching to other actives?


Having the switch itself on a very long timer kind of defeats the purpose of being able to easily switch depending on activity. Maybe it would be ppssible to give it a long timer, but you can still reset the timer by using respeccstones


Or maybe let us save pre-sets for free...but still require respeccstones and the trainer if we want to switch. That would limit abuse posibilities

if you are on a cooldown and you currently respect ra's and get the same ones the cool down will restart fully and stay on C.D . Also to keep respect stones selling this would only be for the one character not account wide and you would have to farm 100k bps to get both stones.

This would allow BP's to be more of a worth to be honest. As people would be holding onto them to get these stones. So lower cost items would cost more making more plat/gold. And for the swap timer that would be up to the server to what is fair. obv you don't want instant swapping this could get abused very very easily. but maybe once a hour would still be worth it and not abused so much.
Wed 22 Apr 2020 8:17 PM by Stynkfyst28
Sepplord wrote:
Wed 22 Apr 2020 8:09 PM
I am in general in favor of the idea...but it could have downsides making respeccing too cheap (or having the cost detached from the amount of respeccing done)

I am unsure what happens right now when you respecc, with cooldowns for example.
Can i use purge, then respecc onto a different purge (or even the same?) and it will be off cooldown?

And purge aside....could i throw a TWF5/NM5 bomb into the enemy zerg, respecc into passives and later back into the actives when the cooldown is over? Or simply switching to other actives?


Having the switch itself on a very long timer kind of defeats the purpose of being able to easily switch depending on activity. Maybe it would be ppssible to give it a long timer, but you can still reset the timer by using respeccstones


Or maybe let us save pre-sets for free...but still require respeccstones and the trainer if we want to switch. That would limit abuse posibilities
To add to this you also have classes that won't benefit from this aka rangers/hunters/scouts sin type classes. Wouldn't be worth those classes having dual specs so they would still be buying ra/respect stones.

Also once you set the specs for the dual spec you are stuck with those two specs unless you buy a ra/re-spec stone. you can't just swap to what ever you want you are stuck to the two specs.
Wed 22 Apr 2020 8:26 PM by Sepplord
Good to hear that RAs that are on CD stay on CD...so at least that part isn't to worry about. Switching between to sets of actives could still be a problem.

Regarding the 100k BPs...it sounds like a lot, but it really isn't THAT much. Hear me out...i'll explain why.
The current BP/feather conversion is 2/1. Evident when looking at items sold for BPs OR feathers from the merchants.
There are currently respeccstones for feathers. They cost 5k(fullskill) and 3k(RA-respecc). With the conversionrate applied their respective cost could be 2,5k / 1,5k BPs. You would already break even after 20times from PvE to PvP specc.
(And other requests for respecc for BP even with worse conversion like 1:1 has fallen on deaf ears).



It would also heavily devalue dragonraids as their main drop-rewards are respecstones.


Really torn on this, it really sounds like a nice idea at first. And i would love being able to go back and forth between different speccs more.
Wed 22 Apr 2020 8:36 PM by Sepplord
Stynkfyst28 wrote:
Wed 22 Apr 2020 8:17 PM
To add to this you also have classes that won't benefit from this aka rangers/hunters/scouts sin type classes. Wouldn't be worth those classes having dual specs so they would still be buying ra/respect stones.

Also once you set the specs for the dual spec you are stuck with those two specs unless you buy a ra/re-spec stone. you can't just swap to what ever you want you are stuck to the two specs.

Imo you just mentioned a negative. Some classes would benefit more of it than others. And especially stealthers would be fucked over quite a bit because many of their targets would suddenly be considerably harder to beat.

That Warrior killing time until his friends log on now has IP and MoB instead of SB and DD.
This Caba now has MoC instead of BAoD, etcetc...

Edit:
But maybe it would also mean that they are in RVR in the first place ibstead of AFKing in the relictown. Really going back and forth in my head right now between pro and contra 😁
Wed 22 Apr 2020 8:39 PM by Stynkfyst28
Sepplord wrote:
Wed 22 Apr 2020 8:36 PM
Stynkfyst28 wrote:
Wed 22 Apr 2020 8:17 PM
To add to this you also have classes that won't benefit from this aka rangers/hunters/scouts sin type classes. Wouldn't be worth those classes having dual specs so they would still be buying ra/respect stones.

Also once you set the specs for the dual spec you are stuck with those two specs unless you buy a ra/re-spec stone. you can't just swap to what ever you want you are stuck to the two specs.

Imo you just mentioned a negative. Some classes would benefit more of it than others. And especially stealthers would be fucked over quite a bit because many of their targets would suddenly be considerably harder to beat.

That Warrior killing time until his friends log on now has IP and MoB instead of SB and DD.
This Caba now has MoC instead of BAoD, etcetc...

Edit:
But maybe it would also mean that they are in RVR in the first place ibstead of AFKing in the relictown. Really going back and forth in my head right now between pro and contra 😁

not really a negative those classes would benefit from the RA class it would be a waste for them to get it does not mean it is a negative.

To me it would better the rvr creating for more small man and solo when people don't have friends on to play. but just my thought
Wed 22 Apr 2020 8:42 PM by Stynkfyst28
Sepplord wrote:
Wed 22 Apr 2020 8:26 PM
Good to hear that RAs that are on CD stay on CD...so at least that part isn't to worry about. Switching between to sets of actives could still be a problem.

Regarding the 100k BPs...it sounds like a lot, but it really isn't THAT much. Hear me out...i'll explain why.
The current BP/feather conversion is 2/1. Evident when looking at items sold for BPs OR feathers from the merchants.
There are currently respeccstones for feathers. They cost 5k(fullskill) and 3k(RA-respecc). With the conversionrate applied their respective cost could be 2,5k / 1,5k BPs. You would already break even after 20times from PvE to PvP specc.
(And other requests for respecc for BP even with worse conversion like 1:1 has fallen on deaf ears).



It would also heavily devalue dragonraids as their main drop-rewards are respecstones.


Really torn on this, it really sounds like a nice idea at first. And i would love being able to go back and forth between different speccs more.
I don't think it would devalue it as much as you would think with this being one toon and not account wide. A lot of players have multiple toons and would still need respecs. But I do see where you are coming from.
Wed 22 Apr 2020 8:46 PM by paqdizzle
Sepplord wrote:
Wed 22 Apr 2020 8:36 PM
Stynkfyst28 wrote:
Wed 22 Apr 2020 8:17 PM
To add to this you also have classes that won't benefit from this aka rangers/hunters/scouts sin type classes. Wouldn't be worth those classes having dual specs so they would still be buying ra/respect stones.

Also once you set the specs for the dual spec you are stuck with those two specs unless you buy a ra/re-spec stone. you can't just swap to what ever you want you are stuck to the two specs.

Imo you just mentioned a negative. Some classes would benefit more of it than others. And especially stealthers would be fucked over quite a bit because many of their targets would suddenly be considerably harder to beat.

That Warrior killing time until his friends log on now has IP and MoB instead of SB and DD.
This Caba now has MoC instead of BAoD, etcetc...

An easy work-around would be timers/cooldowns. and the simple fact you shouldn't be able to do it in mid combat. Everything negative has a counter, it's up to us to find the counter and counter that with stipulations and rules for this addition(if it were added)

"Someone all of a sudden has IP in mid fight" nope: The timer to use it requires to be out of combat for 10 minutes or something ridiculous enough for people to not abuse it but still be useful if you're still out and about in RvR. find a spot, hide out, then you could use it after a given period of time.

As long as we can mitigate our "Counter" then I can see this working out for those who tend to run solo and/or larger groups.

what we'd then see is more difficulty in players we have muscle memory in defeating. This would also make it to where players that would normally have no chance (with their current spec) have a chance. Technically what you mentioned can still be done without this addition. (so long as he just spends to currency to do it in his/her off time)
Wed 22 Apr 2020 9:05 PM by Sepplord
With suddenly i didnt mean that they would respecc midfight...

I meant the groupspecc tank that is just goofing around for ten minutes until his group logs in would normally not respecc for that. Now he would and there would be considerably harder to beat.
Choices would mean less in general. You are not sacrificing performance in activity X to increase performance in activity Y VS having an allround build that is a jack of all trades but master of none


But again, i am not against the idea in general. I am just playing devils advocat trying to find possible downsides so less is overlooked
Wed 22 Apr 2020 9:41 PM by paqdizzle
Sepplord wrote:
Wed 22 Apr 2020 9:05 PM
With suddenly i didnt mean that they would respecc midfight...

I meant the groupspecc tank that is just goofing around for ten minutes until his group logs in would normally not respecc for that. Now he would and there would be considerably harder to beat.
Choices would mean less in general. You are not sacrificing performance in activity X to increase performance in activity Y VS having an allround build that is a jack of all trades but master of none


But again, i am not against the idea in general. I am just playing devils advocat trying to find possible downsides so less is overlooked

I hear you. When I quoted the mid fight part, it was not from you, but in general.(devil's advocate this was the first thing I was thinking that would be abused) For that tank waiting for his group/friends to log in: Nothing is stopping him from respeccing regardless. This is the intent of the stone. Besides a lot of people wait for their RA cooldowns before doing anything in RvR anyways XD, it just eliminates the need to use those character pages and not need a temp for both builds that are in the same class.

This would make it to where yes, that tank that is usually in his group could now go out and solo too. More incentive to solo for those who usually group, and more incentive for that solo to fit in with groups. Like I said, we do need more "Devil's Advocate" type of theories to fully flush out what could be abused/manipulated, rather than it's actual intent. We got this ^^
Thu 23 Apr 2020 1:38 AM by Stynkfyst28
paqdizzle wrote:
Wed 22 Apr 2020 8:46 PM
Sepplord wrote:
Wed 22 Apr 2020 8:36 PM
Stynkfyst28 wrote:
Wed 22 Apr 2020 8:17 PM
To add to this you also have classes that won't benefit from this aka rangers/hunters/scouts sin type classes. Wouldn't be worth those classes having dual specs so they would still be buying ra/respect stones.

Also once you set the specs for the dual spec you are stuck with those two specs unless you buy a ra/re-spec stone. you can't just swap to what ever you want you are stuck to the two specs.

Imo you just mentioned a negative. Some classes would benefit more of it than others. And especially stealthers would be fucked over quite a bit because many of their targets would suddenly be considerably harder to beat.

That Warrior killing time until his friends log on now has IP and MoB instead of SB and DD.
This Caba now has MoC instead of BAoD, etcetc...

An easy work-around would be timers/cooldowns. and the simple fact you shouldn't be able to do it in mid combat. Everything negative has a counter, it's up to us to find the counter and counter that with stipulations and rules for this addition(if it were added)

"Someone all of a sudden has IP in mid fight" nope: The timer to use it requires to be out of combat for 10 minutes or something ridiculous enough for people to not abuse it but still be useful if you're still out and about in RvR. find a spot, hide out, then you could use it after a given period of time.

As long as we can mitigate our "Counter" then I can see this working out for those who tend to run solo and/or larger groups.

what we'd then see is more difficulty in players we have muscle memory in defeating. This would also make it to where players that would normally have no chance (with their current spec) have a chance. Technically what you mentioned can still be done without this addition. (so long as he just spends to currency to do it in his/her off time)

Agree be a nice aspect to it and I think increase bp value. right now feathers on alb at least are 1p per 5k that is the same rate as 5k bps.
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