Hi There,
Thanks for all you do devs.
My suggestion is to have a disease healer NPC in each keep. Perhaps positioned inside on the ground floor underneath the lord room. This NPC would only be active if the keep was out of combat and the doors were closed. Upon click it would cure any disease on the player.
Why? Disease timer is only an issue for small man / solo who don't have ready access to a cure. The idea is that if you have made it to the inner keep, you are safe. You would then have to sit and wait whilst the timer ticks down. You can cut out this down time out, without having to make any changes to the game mechanics regarding disease, whilst having minimal impact anything else.
Thanks for reading.
Thanks for all you do devs.
My suggestion is to have a disease healer NPC in each keep. Perhaps positioned inside on the ground floor underneath the lord room. This NPC would only be active if the keep was out of combat and the doors were closed. Upon click it would cure any disease on the player.
Why? Disease timer is only an issue for small man / solo who don't have ready access to a cure. The idea is that if you have made it to the inner keep, you are safe. You would then have to sit and wait whilst the timer ticks down. You can cut out this down time out, without having to make any changes to the game mechanics regarding disease, whilst having minimal impact anything else.
Thanks for reading.