Change the Map OR Change the current Map

Started 9 Mar 2020
by spyderz33
in Suggestions
I think a lot of us are tired of the constant dock camping, bridge camping. Its just as bad as OF Gate camping portal keep camping. However, here are a couple idea's that I have. Now don't get me wrong. Camping will always be an issue and you cant prevent that.

First lets discuss the issue with NF bridges and docks
1. Too close to the portal keeps ( This creates everyone camping the keep to steam roll small mans, solo players)
2. Makes 8 mans Circle around bridges and docks more and not open field fights (8 mans get upset when they don't get a FAIR fight, however other small mans and solos also complain because the 8 mans aren't giving them a FAIR fight.) goes both ways.
3. Makes most of the map (unless there is a task or keep defense) useless.
4. Easier for Stealth zergs or solos to camp.

Lets discuss the issues with OF Gates
1. One portal keep to enter the Frontier and the PK gets camped by stealth
2. Gates had a one way enter/exit from one side, no climb points, no other form of entry.
3. one of the opposing realms had to run 100 miles to get to the milegates.

This is what my Idea is or if anyone wants to add to this be my guest. Im just trying to help the server become more alive again and fun.
Take portals out of Beno, Crauchon, Bledmeer, Glenlock, Bold, Nged. (these keeps are too close to the dock and create a dock camp, it wont eliminate it but it will lessen the amount of stealth sitting around the dock looking for enemies. Also it will lessen the amount of 8 man, or small man.
This will make others have to run either from the other surrounding keeps or go to the relic dock. This will also make all variety of groups/solo have to roam more to find their fights which is what we want right? Yes, I know some will just camp the surrounding keeps. but not everyone will port at the same keep to get to the dock or bridges.
(this is what OF had and NF doesn't) after you got passed the Gate, there was an open field where everyone roamed. Thimble, Lake, x roads, Certain forests. It truly felt like we had to search for a fight. NF currently is just keep camping. Besides 8 mans, all you see is a bunch of people sitting near the keep looking down at the bridge and dock waiting for solos, small mans to get into a fight so they can add in...

Also additionally, only the relic docks would have the Tracker where it can see stealth. but the other ones at the other keeps do not.
Tue 10 Mar 2020 8:58 AM by Hangel
To be honest I think you want to change a map but is the player behavior the problem... NF map is really better than OF because the are many area where to play... near keep, near dock, near relic town, near poc, inside poc, in xp area...
I play a lot a solo sb and for find some good spot for solo I need to run to secondary dock, near relic many times. Under the keep is impossible for the guard damage, if you change the dock only DF/Poc are a good choice for solo.
But near dock like in DF you can find stealth zerg... many fg don't respects 8vs8... solo don't respects duel, zerg don't respects 8vs8... you can change all the map of this world but you always will find ppl looking for easy way to win inc...
Thu 12 Mar 2020 2:17 PM by inoeth
run more far distances will fix the problem? lol, no not really
whats really the problem is that NF is not used like it it was intended.... back on live one realm decided to take a keep in a foreign country and tend to hold it several days so the action was around that keep and created someting that was called "rp highway"... when it got boring another keep was taken, so you had a constantly changing enviroment.

here on phoenix keeps are just taken randomly because of the rp bonus, port get cut so action dies and task system encourages camping and adding at portal keeps.
so basicly there are two problems: the tasks and rp bonuses for pvdoors
Thu 12 Mar 2020 2:41 PM by Sepplord
inoeth wrote:
Thu 12 Mar 2020 2:17 PM
run more far distances will fix the problem? lol, no not really
whats really the problem is that NF is not used like it it was intended.... back on live one realm decided to take a keep in a foreign country and tend to hold it several days so the action was around that keep and created someting that was called "rp highway"... when it got boring another keep was taken, so you had a constantly changing enviroment.

here on phoenix keeps are just taken randomly because of the rp bonus, port get cut so action dies and task system encourages camping and adding at portal keeps.
so basicly there are two problems: the tasks and rp bonuses for pvdoors

to be fair, sounds more like the RP-highway is here done by tasks, and changes every 30minutes...how can that be worse than what you described?

And while i didn't think the camping in OF was an actual problem, despite experiencing both of your realms milegates being camped and closed at the same time...it surely isn't worse in NF. Claiming the camping is worse in NF is bullshit
Thu 12 Mar 2020 4:14 PM by easytoremember
Sepplord wrote:
Thu 12 Mar 2020 2:41 PM
to be fair, sounds more like the RP-highway is here done by tasks, and changes every 30minutes...how can that be worse than what you described?

And while i didn't think the camping in OF was an actual problem, despite experiencing both of your realms milegates being camped and closed at the same time...it surely isn't worse in NF. Claiming the camping is worse in NF is bullshit

To both paragraphs: because they're sitting underneath guards and archers in NF. It's absolutely worse
Fri 13 Mar 2020 7:30 AM by Sepplord
easytoremember wrote:
Thu 12 Mar 2020 4:14 PM
Sepplord wrote:
Thu 12 Mar 2020 2:41 PM
to be fair, sounds more like the RP-highway is here done by tasks, and changes every 30minutes...how can that be worse than what you described?

And while i didn't think the camping in OF was an actual problem, despite experiencing both of your realms milegates being camped and closed at the same time...it surely isn't worse in NF. Claiming the camping is worse in NF is bullshit

To both paragraphs: because they're sitting underneath guards and archers in NF. It's absolutely worse

Not everyone is sitting at the keep, and noone is forced to go into guardrange to pick a fight.
I fail to see how having multiple options of getting into the frontier is worse than being limited by two milegates that only allow passing through a small corridor (or a 10minute run in your own frontier)

I am an OF fan, but the points that are complained about here, imo were much worse in OF, and there is no going back to OF on phoenix anyways.
Fri 13 Mar 2020 12:32 PM by inoeth
Sepplord wrote:
Fri 13 Mar 2020 7:30 AM
easytoremember wrote:
Thu 12 Mar 2020 4:14 PM
Sepplord wrote:
Thu 12 Mar 2020 2:41 PM
to be fair, sounds more like the RP-highway is here done by tasks, and changes every 30minutes...how can that be worse than what you described?

And while i didn't think the camping in OF was an actual problem, despite experiencing both of your realms milegates being camped and closed at the same time...it surely isn't worse in NF. Claiming the camping is worse in NF is bullshit

To both paragraphs: because they're sitting underneath guards and archers in NF. It's absolutely worse

Not everyone is sitting at the keep, and noone is forced to go into guardrange to pick a fight.
I fail to see how having multiple options of getting into the frontier is worse than being limited by two milegates that only allow passing through a small corridor (or a 10minute run in your own frontier)

I am an OF fan, but the points that are complained about here, imo were much worse in OF, and there is no going back to OF on phoenix anyways.

nobody said anything about going back to of. still there are issues atm with nf and only because you dont see the problems doesnt mean they are not there. im not sure what you like to put in here anyway...
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