Champion Levels

Started 27 May 2021
by kodrank
in Suggestions
Could it be a nice idea to an implement Champion levels and abilities ?
Thu 27 May 2021 12:26 AM by gotwqqd
Why?
To homogenize the classes even further? No thanks
Thu 27 May 2021 3:56 AM by Yokahu
I’d settle with Champion Weapon skins.
Mon 7 Jun 2021 10:06 AM by Centenario
I don't know what you guys understand by champion level, cause I didnt play CATA.

I want champion levels, with no gameplay changes, just cosmetic. To continue rewarding PvE past lvl 50.
Mon 7 Jun 2021 10:15 AM by Astaa
Champion levels gave access to other sub classes abilities, minor heals, resist buffs etc.

It also allowed casters to wear shields and have minor melee styles (iirc)

http://daocguides.blogspot.com/2018/01/champion-levels.html

One of the many things that broke live
Mon 7 Jun 2021 11:29 AM by inoeth
champion levels did not break live... all the doompriests again ;D
they were there because everyone did more dmg bc toa and ppl needed a HP bump.... the chamption abilties were mostly crap, just resist buffs (only really usefull vs legend weapons = solos) and maybe desease was usefull.

ofc on the ARS servers selfbuffs were a thing.

so we basicly already have chamion lvls just you get it for free and do not have to gain them through pvp or pve

still i like to see champion weapon skins here! maybe also via a quest or something so everyone just has one of them
Mon 7 Jun 2021 11:36 AM by Astaa
Having to do yet more quest lines and gather yet more equipment/rebuild templates every 6 months certainly did kill live
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