Centralize PvP and Make EV Popular

Started 28 Jun 2019
by Ardri
in Suggestions
I play NA timezone which has a primetime population of ~700 now. Fights are getting harder and harder to find. And it will only get increasingly difficult as the population continues to decrease. That is, unless changes/incentives occur.

As it stands now, 95% of fights occur in the following 3 areas.
1) Your own dock.
2) Either of the 2 enemy docks.
3) Wherever the current zerg is, if there even is one.

And no, no one goes to the ruins. A friend tested it for a total of 10hrs and got ~5 fights. Utter failure of an incentive, but i digress.

As a result, the action is spread out among 3 different zones which are huge. If only there was a way we could reduce travel time for all 3 realms and centralize PvP. Possibly a place in the middle...oh yea, it's called EV now.

Something needs to be done to help facilitate fights. NF is just too big for NA and Asia time zone population.
Fri 28 Jun 2019 5:46 PM by Kaseylol
Here I made a similar post with a few ideas and reasoning

https://playphoenix.online/viewtopic.php?t=9941

As far as I can tell, no one cares. Server would be so much more fun if the Frontier port was to EV. Way too much focus on keep take rewards across a giant map with a million port and boat options. I love NF but at this population and BG zerg playstyle it's just less fun for anyone who isn't okay with keep task rewards as an extension of pve.
Fri 28 Jun 2019 6:35 PM by vxr
Agreed.

The solo area is too close to ports, making it too easy for groups to casually stroll by.
The incentive is also too low.

Solo area suggestions:
- Move solo area to a neutral area that is out of the way of normal keep takes, but not too out of the way. A boat ride and a minute or two of running should get you there.
- A little more room than the ruins.
- Increase incentives.
- Solo task in addition to the other tasks. So people might just swing by to get credit and might not come back until the next task, but at least that will create solo traffic.
- disincentives for groups going there by further reducing RPs with each additional group member in the solo area.
Sat 6 Jul 2019 4:22 PM by Ardri
This still stands.
Sat 6 Jul 2019 7:30 PM by Turano
Wasn't it the point of NF to decentralize PvP?
Sun 7 Jul 2019 5:06 AM by Moid
Turano wrote:
Sat 6 Jul 2019 7:30 PM
Wasn't it the point of NF to decentralize PvP?

Yes. And that was the point of changing the task system to grant rewards regardless of which realm you were in.

This is the player base destroying the game by constantly crying for nerfs, buffs, and changes. The developers are stupid enough to listen to the crybabies.

It’s all actually kind of funny. Based on what I’ve witnessed I’m not even sure the developers know which play style they are catering to anymore, it really seems more like they are just blowing in the wind and going with whatever group whines the loudest.
Thu 24 Oct 2019 5:39 PM by Ardri
It's been 4 months since NF came out and 4 months since i made this suggestion. The situation is exactly the same except NA pop is down to 500-600 and non zerg fights are becoming few and far between. Is there any logical reason to not do this?
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