I understand the topic is heavily debated, but let's just establish that IF the catacomb classes were to be added they would be toned down to fit into the existing roster. Now for context for all of us that are optimistic that this addition could work, my real question is how difficult would this be for you devs to not only impliment, but to balance? Along these same lines, I imagine the addition of the laby zone would solve a lot of the issues that the small man/solo crowd are facing when the zergs are out. Assuming you wanted to do it, what kind of work on your end would opening the labyrinth zone require?