Armor and Procs

Started 25 Aug 2020
by Packer898
in Suggestions
Can we get some of the other Armor like Dragon Armor etc... with some procs. Need some variety instead of always having to use TG vests. Make some of the Dragon drops with higher utility but with lower heal/LT/Abla procs. Or lower value procs with higher chance to go off. Everyone always uses the same thing over and over. The variety would be nice to open up some new combos and maybe make some tradeoffs for certain classes.
Wed 26 Aug 2020 5:56 AM by Sepplord
new and better gear options just lead to one thing: everyone upset that their templates have to be redone if you want to stay optimal
Wed 26 Aug 2020 6:00 AM by Valaraukar
Sepplord wrote:
Wed 26 Aug 2020 5:56 AM
new and better gear options just lead to one thing: everyone upset that their templates have to be redone if you want to stay optimal

yeah and a lot of pve farming and grinding.
More reskin options would be appreciated, since many are hideous and the better ones cost a lot of BPs. There is no average range, unless 1 or 2, and so everybody go for them and we end like a school class in Japan
Wed 26 Aug 2020 7:14 AM by Centenario
I'd like to have better procs but lower utility, so its harder to use the pieces into a temp.
Wed 26 Aug 2020 7:26 AM by Gildar
Valaraukar wrote:
Wed 26 Aug 2020 6:00 AM
Sepplord wrote:
Wed 26 Aug 2020 5:56 AM
new and better gear options just lead to one thing: everyone upset that their templates have to be redone if you want to stay optimal

yeah and a lot of pve farming and grinding.
More reskin options would be appreciated, since many are hideous and the better ones cost a lot of BPs. There is no average range, unless 1 or 2, and so everybody go for them and we end like a school class in Japan


Agree 100%
Wed 26 Aug 2020 8:52 AM by Cadebrennus
Valaraukar wrote:
Wed 26 Aug 2020 6:00 AM
Sepplord wrote:
Wed 26 Aug 2020 5:56 AM
new and better gear options just lead to one thing: everyone upset that their templates have to be redone if you want to stay optimal

yeah and a lot of pve farming and grinding.
More reskin options would be appreciated, since many are hideous and the better ones cost a lot of BPs. There is no average range, unless 1 or 2, and so everybody go for them and we end like a school class in Japan

This is why we need the dragonsworn and catacombs armor skins added to crafting
Wed 26 Aug 2020 1:42 PM by Sepplord
Centenario wrote:
Wed 26 Aug 2020 7:14 AM
I'd like to have better procs but lower utility, so its harder to use the pieces into a temp.

so not only would we have to redo temps, it would also be much harder to get a optimized temp

HURRAY
Thu 27 Aug 2020 8:01 PM by Centenario
Sepplord wrote:
Wed 26 Aug 2020 1:42 PM
Centenario wrote:
Wed 26 Aug 2020 7:14 AM
I'd like to have better procs but lower utility, so its harder to use the pieces into a temp.

so not only would we have to redo temps, it would also be much harder to get a optimized temp

HURRAY

At least there would be something to do with currency, drops, and the new jewelcrafting system
Almost all my chars are temped weaponless with 3-part epic armor (for the skin).
I would like to be able to try and put pieces with 0 utility but high value procs or some new expensive skins.
I play with classic skins so the dragonskins are useless for me.
Fri 28 Aug 2020 12:33 AM by gruenesschaf
Centenario wrote:
Thu 27 Aug 2020 8:01 PM
At least there would be something to do with currency, drops, and the new jewelcrafting system
Almost all my chars are temped weaponless with 3-part epic armor (for the skin).
I would like to be able to try and put pieces with 0 utility but high value procs or some new expensive skins.
I play with classic skins so the dragonskins are useless for me.

The only way to change that would be to force people to recreate templates, be it via the introduction of new stats or toys on the armor or even the reintroduction of meaningful item decay, however, I very much doubt many people would like it at all even if they understand that without it inflation becomes inevitable and any profession but alchemy will become useless because characters can just literally be done with varying amounts of effort (e. g. caster / healer temp vs assassin temp).

As we said from pretty much the beginning, there are no plans to introduce something that would force people to retemplate and that is despite the big blunder that was making charges usable from inventory.

As for the original suggestions, some time back a feature was proposed to remove existing procs / uses and transfer them to another item, that would have been a way to introduce new procs without requiring a retemplate but the feature was rather loudly rejected and hence no.
Fri 28 Aug 2020 1:09 AM by thirian24
Gruenesschaf,

Are you willing to dive into the meaning behind the Weapons Master quest within the Banished Quest line?

Seems like we got a few of the things the quests refer to, such as horses, maybe even the new SC update for ROGs. What info is there about the Weapon Master quest though?
Fri 28 Aug 2020 4:55 AM by Ibs
gruenesschaf wrote:
Fri 28 Aug 2020 12:33 AM
Centenario wrote:
Thu 27 Aug 2020 8:01 PM
At least there would be something to do with currency, drops, and the new jewelcrafting system
Almost all my chars are temped weaponless with 3-part epic armor (for the skin).
I would like to be able to try and put pieces with 0 utility but high value procs or some new expensive skins.
I play with classic skins so the dragonskins are useless for me.

The only way to change that would be to force people to recreate templates, be it via the introduction of new stats or toys on the armor or even the reintroduction of meaningful item decay, however, I very much doubt many people would like it at all even if they understand that without it inflation becomes inevitable and any profession but alchemy will become useless because characters can just literally be done with varying amounts of effort (e. g. caster / healer temp vs assassin temp).

As we said from pretty much the beginning, there are no plans to introduce something that would force people to retemplate and that is despite the big blunder that was making charges usable from inventory.

As for the original suggestions, some time back a feature was proposed to remove existing procs / uses and transfer them to another item, that would have been a way to introduce new procs without requiring a retemplate but the feature was rather loudly rejected and hence no.


I think mostly people hated the idea to transfer procs because of the possibility of putting galla heal on every item. I agree with the complaint, but couldn't some procs be excluded? Or is that not technically feasible? I think a lot of people would love the concept otherwise. Transfers with restrictions.
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