Would definitly be a qol change.
(No need to be toxic if you dont agree)
TY
(No need to be toxic if you dont agree)
TY
Druth wrote: ↑Fri 29 Mar 2019 11:51 AMJust add more stealth detection.
If you know an area has stealthers, you should be able to find them easier.
Stealthers in turn can counter this by being fewer (less risk of being seen) or keep changing area.
Staying in same area (example milegate), should be a death-sentence for a stealth group, but it's not.
Druth wrote: ↑Fri 29 Mar 2019 11:51 AMJust add more stealth detection.
If you know an area has stealthers, you should be able to find them easier.
Stealthers in turn can counter this by being fewer (less risk of being seen) or keep changing area.
Staying in same area (example milegate), should be a death-sentence for a stealth group, but it's not.
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