So I don't play animist my buddy does. He wanted to help level my champ today and it pretty much went no where. I was a little annoyed but understanding of the damage nerf to the turret pets, but now this custom nerf is way over done. He pulls 3-4 orj/yellow mobs and can't even kill them due to the turrets dying so fast and the pets now being able to be interrupted. I don't understand why this custom nerf is even a thing if you want a more classic feel of the game. There is already a zone cap on animist turrets not even an individual cap to the caster which is broken due to the fact that you can't kill anywhere near any other animists let alone pull multiple mobs because all your pets will be rupted and drop so fast. I do believe this custom interrupt nerf needs to go away because as it sits right now the class is just garbage to play when you compare it to the theurg pet's and the fact they can cast still or the fact that a necro can still cast his lifetap while it's pet is being hit or even a bd. This 1 faction custom nerf isn't right in my opinion and needs to be fixed.