Give combat styles 2nd,3rd, or 4th in chains a % to ignore misses/parry/evade/block that are forced by StreakAvoidance
-An increasing bonus the deeper in chain the style is
-A small bonus the higher level the style is
-A modifier based on it being after anytime/positional/reactionary/detaunt
-An increasing bonus the deeper in chain the style is
-A small bonus the higher level the style is
-A modifier based on it being after anytime/positional/reactionary/detaunt