Porting Chain – Ingame Player Vote

Started 2 Sep 2019
by Uthred
in Open Community Votes
Mon 2 Sep 2019 9:35 AM by Uthred
#84032
When we put in NF, we were discussing how the porting chain should be broken and we decided to put it in like it is now. One missing tower may break the complete chain. This has different pros & cons.

Pro:
- every single tower is important
- even one single group can have some impact on rvr
- breaking the chain can split the action aka less zergy

Con:
- at low population times action is splitted even more aka less action for all
- taking a single tower stops the action in its tracks, forcing the invading realm to go back and retake a tower over and over again
- groups / solos that have no interest in the siege game play are kind of forced into it frequently

Or in summary: the current system has a strategic element to it at the cost of inconveniencing many. After some month having NF on Phoenix we were discussing this topic again and we would like to know what do you think about it. Thats why we are starting an ingame vote today (after the next reboot). You will have the following options:

1) Leave it as is: taking a tower breaks the supply chain
2) Taking a tower only breaks the teleport to the keep, taking a keep breaks the supply chain

If you want to vote, just type /vote ingame and you will get additional infos on how to vote. Please remember that you only have one vote per account. All accounts that have atleast one lvl 50 rr 3 toon on it are allowed to vote. The vote will end at the end of the week.
Building your world since 2017
Mon 2 Sep 2019 11:19 AM by Strikejk
#84042
If number 2) wins, I advocate to reset the relics when the change goes live. This is because this change will have a big impact on how hard it will be to take (and retake) relics in the future and I believe we should all start on an equal footing for that.
Mon 2 Sep 2019 11:36 AM by Ceen
#84044
Strikejk wrote:
Mon 2 Sep 2019 11:19 AM
If number 2) wins, I advocate to reset the relics when the change goes live. This is because this change will have a big impact on how hard it will be to take (and retake) relics in the future and I believe we should all start on an equal footing for that.
Who cares about relics?
Mon 2 Sep 2019 12:37 PM by Sepplord
#84049
Ceen wrote:
Mon 2 Sep 2019 11:36 AM
Strikejk wrote:
Mon 2 Sep 2019 11:19 AM
If number 2) wins, I advocate to reset the relics when the change goes live. This is because this change will have a big impact on how hard it will be to take (and retake) relics in the future and I believe we should all start on an equal footing for that.
Who cares about relics?

Strikejk, for example
Mon 2 Sep 2019 3:03 PM by Mithr
#84057
Keep it as is and add more charge on the Siege Pots 5 or 10
Mon 2 Sep 2019 3:29 PM by shintacki
#84060
I don't know how any reasonable person could think the way it is now is good. Losing every meaningful port because one tower gets taken is ridiculous, especially because we're nearing a population during certain timezones where there aren't even enough guilds around to claim all the towers. /vote 2
Mon 2 Sep 2019 4:23 PM by chryso
#84066
Wow, that bot went to a LOT of trouble to post that on here.
Mon 2 Sep 2019 8:09 PM by Layuth
#84080
Please change it. Tired of seeing all ports cut because ONE tower has been taken. Then the docks are guarded by unskilled noobs in mass.

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