Time to fix TWF

Started 27 Jun 2019
by canzian
in Ask the Team
It's no time ti fix TWF? it is absurd, can kill people in the towers 3 floors below
Thu 27 Jun 2019 10:54 PM by Beren
Don't take towers, when an enemy with twf is near.
Simple as that!
Twf was made to stop any number of attackers, when inside a tower.

It is a class defining ability now for Reavers, Wardens and Bds. Many will quit, if they can't fulfill anymore their class design, killing tower raiding zergs.
Reavers in particular are even so weak, that they must ask for stoicism and other buffs, so don't take that away from them.
They cannot win any 1on1 without twf too.
Maybe get them on a higher dmgtable?

From Russia with Love
Thu 27 Jun 2019 11:49 PM by Turano
I smell sarcasm somewhere
Fri 28 Jun 2019 11:37 AM by Gabryx
Beren wrote:
Thu 27 Jun 2019 10:54 PM
Don't take towers, when an enemy with twf is near.
Simple as that!

I have play in many servers from start of Daoc....i remember that TWF hit in 1 floor, not 3 how is here.
So, when defend a tower whe start at first floors with pbaoe, when enemies put TWF whe go up 1 floor....this in all servers that i remember...here TWF is heavy bugged and need a nerf on vertical shot.
Here is impossible defend a tower or a keep lord...also with healers on top...they got hitted all times, this is no correct.
And need look also at people immunity when relog inside a tower/keep, is many people that log inside tower when door is near fall...and relog after 20 seconds when all people is at lord...and they put TWF when immunity is gone...this is ridicolous
Fri 28 Jun 2019 12:58 PM by gruenesschaf
TWF cylinder height was changed from 1024 to 512, 256 up and 256 down, a month or two ago after testing on live.
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