relvinian wrote: ↑Thu 9 Aug 2018 9:37 PM
Joc wrote: ↑Thu 9 Aug 2018 6:03 PM
Hit and miss, but they have the tools to do it. If a shield tank can outlast and land a 2nd slam the sneak probably cant beat them. If purge is down on the sneak they should lose though.
Even with a capped template any 9s slam will kill a sneak if they cant purge it.
Sneak can purge slam.
Tank can purge one set of poisons but will get the rest of the golf bag soon enough.
As they should. Many shield tanks have IP, much higher weapon skill (or moderately higher after the debuffs) more hp, and the ability to outlast an assassin to be able to slam a 2nd time. Assassins are not easy mode (especially this patch) by any means. I've played casters, tanks, and hybrids also to very high RR and I know the strengths and weaknesses of every class. If you played an assassin for any decent amount of time you would know their limits.
Yes I said most of the time they should kill their targets. If a sneak is caught in the open (which happens often enough) they are at a massive disadvantage. A sneak should win most fights in a 1v1, but often times they are added on. Call it poor luck, poor target selection, or just bad RNG in many cases, but they are still beatable. People are just upset they die to something that got the jump on them. The thing is, is that is the point of the class. Sneaks are true glass cannons with very weak CC. Low hp, low weaponskill, rarely grouped, poor RAs, and shunned by people that dont understand them. Level one, learn it, and go rvr with it. When you're done come back and tell us your experience with them and be honest.
Working as intended as it always has been.