Not any real issue and it doesn't make any difference to behaviour, but why do some guards appear to be swimming on the spot?
It's just something I have always wondered, is it because they died in the water and upon respawn carry over the 'in water' state? Or is it some sort of client side bug?
It's just something I have always wondered, is it because they died in the water and upon respawn carry over the 'in water' state? Or is it some sort of client side bug?