Just a few things came into my mind after playing some RVR here:
- Fix Scouts (so they don't shoot through walls)
- Fix TWF (so it does only affect the floor / height it has been placed on - imagine raiding a keep, 3 TWFs get placed and nobody can evade the TWF?)
- Add possibility to destroy walls of keeps?
- Remove the Animist nerf for 300 Range, or atleast show it more obvious to the animist, when you fight near a keep or a tower and get your range reduced to almost zero, it feels like a punch in the face because most of the times u are not aware anymore, since the keep is almost 600 units away...
- Fix Scouts (so they don't shoot through walls)
- Fix TWF (so it does only affect the floor / height it has been placed on - imagine raiding a keep, 3 TWFs get placed and nobody can evade the TWF?)
- Add possibility to destroy walls of keeps?
- Remove the Animist nerf for 300 Range, or atleast show it more obvious to the animist, when you fight near a keep or a tower and get your range reduced to almost zero, it feels like a punch in the face because most of the times u are not aware anymore, since the keep is almost 600 units away...