Nearest target Issues

Started 3 Jul 2019
by Roto23
in Ask the Team
I normally click on target but sometime going over a hill the enemy is in your face and nearest target really fails to get the nearest target. It acts more like random target. Any plan on fixing this? It breaks down at speed 6.
Wed 3 Jul 2019 4:10 PM by chryso
I have also noticed this and would like it to work as you describe.
Wed 3 Jul 2019 8:05 PM by Ashok
"Nearest Enemy" does cycle through non-friendly targets (Including neutral) based on X and Y distance (Z axis is ignored).

Line of sight to the target is required, otherwise it's ignored.
Looping through all targets within a roughly 500 unit range, starting with the closest.

I guess in your scenario the LoS test is failing due to the hill, thus ignoring the target.
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