If the game cant handle shrooms..

Started 14 Apr 2019
by Menfany
in Ask the Team
..and they dont work as intended.. to cast only with LoS.. and can only be placed with LoS..
they need to get fixed, nerfed or removed.
Like the Dev do with every other thing too..

we had so many keep fights this week.. with animists involved..
- having shrooms casting through walls..
- placed on places the animists didnt had LoS to..
- casting through doors..

I mean i have no problem with them being annoying as fuck.. but if this bugs/bugusing is added to the fights.. it reached apoint where the devs have to react.

All this was reported before and is known since weeks.. and while other problems.. even they are no bugs/bugusing.. handled INSTANTLY.. this shit hits you every keep fight hibs involved and nothing happens..

So again... fix it, nerf it ..or remove it if you cant handle the problem.
Sun 14 Apr 2019 3:56 PM by Icykoz
The tanglers root and re root ignoring immunity as well. Theres a high rr hib grp running one animist just spamming tanglers and no one can touch them. At least give people 30secs immunity when the first root expired or purged. This is ridiculous and people are just sitting ducks getting focused stun nuke nuke no able to move at all. You purge the initial root from tangler only to immediately get re rooted again.
Its great this game does not have speed warp from toa but hibs getting speed warp in another form on one of their class is ridiculous. Mids and albs dont get anything near that.
Sun 14 Apr 2019 5:48 PM by Uthred
If it is really like this, open a bug report and we will have a look at it.

And I really doubt that tanglers root without immunity. But just open a bug report and we will have a look at it.
Sun 14 Apr 2019 6:54 PM by Expfighter
Uthred wrote:
Sun 14 Apr 2019 5:48 PM
If it is really like this, open a bug report and we will have a look at it.

And I really doubt that tanglers root without immunity. But just open a bug report and we will have a look at it.

yes chain rooting is real, purge the root only to get rooted again 3 seconds later

shrooms are beyond broken, remove them from rvr already, why do you think animitards are the most played class 90% of the time?
Sun 14 Apr 2019 7:36 PM by teiloh
Will try to test this.
Sun 14 Apr 2019 7:45 PM by Icykoz
I did not report as i thought it was working as intended by the devs. I am not going to name that group but I am sure almost the whole mids population that rvr knows about a group with 4 bantiarnas in guard of valor armor skins clearing 3 fg of mids or albs just by using tanglers to root, pull back focus stun nuke nuke nuke, more tanglers , stun nuke nuke. I wish i screenshotted the ridiculous amount of people rooted and just moonwalking on the spot. I had purge 3 and det 8. I purged, rooted again, next moment stun nuke nuke. /Release. I just hope this thing be fixed fast or else they will just continue to steamroll everybody for rps.

I would suggest that implement a cap on amount of shrooms an animist can cast. For example a Bd can only cast commander plus three low level assistants. The solution is always there just dont allow unlimited cast. Even bomber shrooms stacked at mile gate can one shot a player. Or implement a cc immunity.
Sun 14 Apr 2019 8:28 PM by Expfighter
Icykoz wrote:
Sun 14 Apr 2019 7:45 PM
I did not report as i thought it was working as intended by the devs. I am not going to name that group but I am sure almost the whole mids population that rvr knows about a group with 4 bantiarnas in guard of valor armor skins clearing 3 fg of mids or albs just by using tanglers to root, pull back focus stun nuke nuke nuke, more tanglers , stun nuke nuke. I wish i screenshotted the ridiculous amount of people rooted and just moonwalking on the spot. I had purge 3 and det 8. I purged, rooted again, next moment stun nuke nuke. /Release. I just hope this thing be fixed fast or else they will just continue to steamroll everybody for rps.

I would suggest that implement a cap on amount of shrooms an animist can cast. For example a Bd can only cast commander plus three low level assistants. The solution is always there just dont allow unlimited cast. Even bomber shrooms stacked at mile gate can one shot a player. Or implement a cc immunity.

the group you are talking about is CELENY's group! Just remove shrooms from rvr, problem solved
Sun 14 Apr 2019 8:36 PM by Icykoz
It wouldnt be fair to people playing animists as main. It would be fairer to bring the pet classes in line with one another. Max 2 tanglers 2bombers or something like that
Sun 14 Apr 2019 11:13 PM by Uthred
Expfighter wrote:
Sun 14 Apr 2019 6:54 PM
Uthred wrote:
Sun 14 Apr 2019 5:48 PM
If it is really like this, open a bug report and we will have a look at it.

And I really doubt that tanglers root without immunity. But just open a bug report and we will have a look at it.

yes chain rooting is real, purge the root only to get rooted again 3 seconds later

shrooms are beyond broken, remove them from rvr already, why do you think animitards are the most played class 90% of the time?

I really shouldnt answer your posts anymore, but it seems like, that there are other players who believe the wrong things that you are posting here. So I made a little test:

Got rooted by an elder tangler, after the root ended 56 sec immunity. I was standing surrounded by multiple tanglers, none of them attacked as long as I had the imu-timer. I tested it with every possible level of tanglers.


[attachment=1]TanglerImu.JPG[/attachment]


You also said "yes chain rooting is real, purge the root only to get rooted again 3 seconds later". So i was rooted again by a tangler, purged it and surprise: I had an imu-timer and no tangler was attacking me during the whole imu-time.



[attachment=0]PurgeImu.JPG[/attachment]


Please stop spreading false informations. If you really think that something might be broken, the correct behaviour would be: Gathering infos -> opening a bug report -> bringing up proofs that there is a bug existing -> showing resources that are proving, that our behaviour is wrong.
But you are just blaming the staff not being able to proper implement shrooms/mechanics and blaming other players that they are abusing bugs. Please dont do this again.

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