How does the team arrive at consensus for new game features/balance changes?

Started 7 May 2019
by teiloh
in Ask the Team
Hi all,

Just curious:

How is community feedback sorted/filtered?

How does the development team decide on a feature/change? e.g. if there are different views on how buff charges should be handled, does it come down to a vote?

Do specific internal task groups decide features within their expertise? Is there for example devs/designers focused on PvE encounters, on specific classes, or class archetypes (stealther, caster etc)

Also how is data gathered when needed? Is there a lot of internal testing going on here and on other rulesets?
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