Bradekes wrote: ↑Tue 19 Feb 2019 2:16 PM
Sepplord wrote: ↑Tue 19 Feb 2019 1:28 PM
Hunter uses polearms animations that creates confusion.
Or are you advocating to create that confusion to level the playing field between people that do not notice such things and the top-skill players?
If you can't tell the difference from a half ogre and valkyn kobold there might be a problem :p I think races are generally going to give away a realm before styles. I can tell the difference from styles aswell, but to me variety of the visuals is more important than identifing that a specific class is attacking someone from afar based on a melee animation.
I think the majority would appreciate the visual eyecandy from the different styles vs this very niche problem you have with the idea. Especially new players. The only variety I have with Celtic Dual is watching my weapons proc... Literally the only reason I ever played a Valewalker was because of the awesome visual of the styles. They have almost no two styles that look the same.
chosing the easiest possible to distinguish races to discredit my argument is not a fair way of having the discussion.
I don't mind personally btw., i do not have the intuition to recognize a norseman from a celt because of their attack animations, but i know that some people have it. And imo that is a reason. If it is a big reason or a small reason is a different discussion and one of those people actually impacted can give a better gauge of how impactful such a change would be.
I also never claimed that it would worsen the game overall, or that it isn't a good idea in it core. I saw you mentioning that there is "no reason not to" and wanted to give a different POV for reflection. Scenarios where there is "not reason not to" are really few and in between, and when thinking about changing something i believe it is important to think about the contras. If there are no contras, then the change probably has not been discussed/thought through properly.