Droprate of XP items

Started 24 Feb 2020
by Rbuur
in Ask the Team
Hello,

Is it possible to get an official answer on how the droprate on XP items work, as of now?

There general understanding is that there is 2 minute timer between the drops - so far i've only seen 1 mob type where this rule doesnt apply.

An example, trying to farm Danaoin Clerks for the Danaoin Poison. Every camp consists of 8-10 mobs so when pulling all 3 camps thats around 30 mobs (d'uh) yet i am only able to get 1 Danaoin Poison at a time, every 2 minutes according to the ingame clock.

This also applies to Sheperds (Sack of Grain), Freybug (Decorative Arrows), Granite Giants (Ancient Granite Stone) etc. etc.

Possibly you could clarify?

Thank you.
Mon 24 Feb 2020 4:06 PM by gruenesschaf
Yes, xp items now drop every 2 minutes.

Initially it was a normal drop chance, the first change then reduced the chance per drop within the last hour and finally we arrived at the 2 minute timeout.
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