At least twice it was asked in this topic how looks like a Damage Table on Phoenix.
There were several patches with improvement of several and even all hybrid classes in a Damage Table question.
So, I am very confusing now and would like to ask the team directly how the damage table for Phoenix looks like now exactly?
The original Damage Table of DAOC is :
Factor 5 Edit
Wizard - Slash, Crush and Thrust
Theurgist - Slash, Crush and Thrust
Cabalist - Slash, Crush and Thrust
Heretic - Slash and Thrust
Sorcerer - Slash, Crush and Thrust
Necromancer - Slash, Crush and Thrust
Cleric - Slash and Thrust
Minstrel - Crush
Infiltrator - Crush
Friar - Slash and Thrust
Animist - Blades, Blunt and Piercing
Bainshee - Blades, Blunt and Piercing
Enchanter - Blades, Blunt and Piercing
Eldritch - Blades, Blunt and Piercing
Mentalist - Blades, Blunt and Piercing
Druid - Piercing
Bard - Piercing
Warden - Piercing
Vampiir - Blades and Blunt
Valewalker - Blades, Blunt and Piercing
Nightshade - Blunt
Ranger - Blunt
Spiritmaster - Axes, Swords and Hammers
Warlock - Axes, Swords and Hammers
Bonedancer - Axes, Swords and Hammers
Runemaster - Axes, Swords and Hammers
Healer - Axes
Hunter - Hammers
Valkyrie - Axes and Hammers
Shaman - Axes
Shadowblade - Hammers
Factor 12 Edit
Wizard - Staff
Factor 14 Edit
Theurgist - Staff
Cabalist - Staff
Sorcerer - Staff
Necromancer - Staff
Animist - Staff
Bainshee - Staff
Enchanter - Staff
Eldritch - Staff
Mentalist - Staff
Spiritmaster - Staff
Warlock - Staff
Bonedancer - Staff
Runemaster - Staff
Factor 16 Edit
Cleric - Crush and Staff
Druid - Blades, Blunt and Staff
Warden - Staff
Ranger - Staff
Shadowblade - Staff
Factor 17 Edit
Minstrel - Instruments * 3)
Factor 18 Edit
Heretic - Crush and Staff
Scout - Crush and Staff
Minstrel - Slash, Thrust and Staff
Infiltrator - Slash, Thrust, Staff and Crossbow
Friar - Crush
Bard - Blades, Blunt and Staff
Warden - Blades, Blunt and Shortbows
Blademaster - Shortbows
Hero - Shortbows
Nightshade - Blades, Piercing and Staff
Ranger - Blades and Piercing
Healer - Swords, Hammers and Staff
Hunter - Staff
Valkyrie - Swords
Shaman - Swords, Hammers and Staff
Thane - Axes and Swords
Shadowblade - Axes, Swords and Thrown
Factor 19 Edit
Paladin - Slash, Crush, Thrust and Two Handed
Reaver - Slash, Crush, Thrust and Flexible
Scout - Slash and Thrust
Bard - Instruments * 3)
Champion - Blades, Blunt, Piercing and Large Weapons
Hunter - Axes, Swords and Spears
Valkyrie - Spears
Skald - Axes, Swords, Hammers and Staff
Thane - Hammers
Factor 20 Edit
Paladin - Staff
Heretic - Flexible * 1)
Mercenary - Shortbows
Mauler - Fist Wraps
Mauler - Mauler Staff * 1)
Friar - Staff * 1)
Reaver - Staff
Vampiir - Staff
Valewalker - Staff
Blademaster - Staff
Champion - Staff
Hero - Staff
Savage - Axes, Swords, Hammers and Hand to Hand
Valkyrie - Staff
Thane - Staff
Factor 21 Edit
Valewalker - Scythe
Factor 22 Edit
Mercenary - Slash, Crush, Thrust and Staff
Scout - Archery * 2)
Armsman - Slash, Crush, Thrust, Staff, Two Handed, Polearm and Crossbow
Vampiir - Piercing
Blademaster - Blades, Blunt and Piercing
Hero - Blades, Blunt and Piercing, Large Weapons and Celtic Spear
Ranger - Archery * 2)
Hunter - Archery * 2)
Savage - Staff
Berserker - Axes, Swords, Hammers, Staff and Thrown
Warrior - Staff and Thrown
Factor 23 Edit
Warrior - Axes, Swords and Hammers
https://camelotherald.fandom.com/wiki/Damage_Table
Once was improved all damage table numbers for all hybrids.
Once all hybrids were uped to a level of Valewalker.
Does it mean all Hybrids are now on factor 22 together with light damage dealer melees?
Does the Thane still have different damage table factor with a Hammer and with a Sword/Axe?
Looking for a competent answer, please!
There were several patches with improvement of several and even all hybrid classes in a Damage Table question.
So, I am very confusing now and would like to ask the team directly how the damage table for Phoenix looks like now exactly?
The original Damage Table of DAOC is :
Factor 5 Edit
Wizard - Slash, Crush and Thrust
Theurgist - Slash, Crush and Thrust
Cabalist - Slash, Crush and Thrust
Heretic - Slash and Thrust
Sorcerer - Slash, Crush and Thrust
Necromancer - Slash, Crush and Thrust
Cleric - Slash and Thrust
Minstrel - Crush
Infiltrator - Crush
Friar - Slash and Thrust
Animist - Blades, Blunt and Piercing
Bainshee - Blades, Blunt and Piercing
Enchanter - Blades, Blunt and Piercing
Eldritch - Blades, Blunt and Piercing
Mentalist - Blades, Blunt and Piercing
Druid - Piercing
Bard - Piercing
Warden - Piercing
Vampiir - Blades and Blunt
Valewalker - Blades, Blunt and Piercing
Nightshade - Blunt
Ranger - Blunt
Spiritmaster - Axes, Swords and Hammers
Warlock - Axes, Swords and Hammers
Bonedancer - Axes, Swords and Hammers
Runemaster - Axes, Swords and Hammers
Healer - Axes
Hunter - Hammers
Valkyrie - Axes and Hammers
Shaman - Axes
Shadowblade - Hammers
Factor 12 Edit
Wizard - Staff
Factor 14 Edit
Theurgist - Staff
Cabalist - Staff
Sorcerer - Staff
Necromancer - Staff
Animist - Staff
Bainshee - Staff
Enchanter - Staff
Eldritch - Staff
Mentalist - Staff
Spiritmaster - Staff
Warlock - Staff
Bonedancer - Staff
Runemaster - Staff
Factor 16 Edit
Cleric - Crush and Staff
Druid - Blades, Blunt and Staff
Warden - Staff
Ranger - Staff
Shadowblade - Staff
Factor 17 Edit
Minstrel - Instruments * 3)
Factor 18 Edit
Heretic - Crush and Staff
Scout - Crush and Staff
Minstrel - Slash, Thrust and Staff
Infiltrator - Slash, Thrust, Staff and Crossbow
Friar - Crush
Bard - Blades, Blunt and Staff
Warden - Blades, Blunt and Shortbows
Blademaster - Shortbows
Hero - Shortbows
Nightshade - Blades, Piercing and Staff
Ranger - Blades and Piercing
Healer - Swords, Hammers and Staff
Hunter - Staff
Valkyrie - Swords
Shaman - Swords, Hammers and Staff
Thane - Axes and Swords
Shadowblade - Axes, Swords and Thrown
Factor 19 Edit
Paladin - Slash, Crush, Thrust and Two Handed
Reaver - Slash, Crush, Thrust and Flexible
Scout - Slash and Thrust
Bard - Instruments * 3)
Champion - Blades, Blunt, Piercing and Large Weapons
Hunter - Axes, Swords and Spears
Valkyrie - Spears
Skald - Axes, Swords, Hammers and Staff
Thane - Hammers
Factor 20 Edit
Paladin - Staff
Heretic - Flexible * 1)
Mercenary - Shortbows
Mauler - Fist Wraps
Mauler - Mauler Staff * 1)
Friar - Staff * 1)
Reaver - Staff
Vampiir - Staff
Valewalker - Staff
Blademaster - Staff
Champion - Staff
Hero - Staff
Savage - Axes, Swords, Hammers and Hand to Hand
Valkyrie - Staff
Thane - Staff
Factor 21 Edit
Valewalker - Scythe
Factor 22 Edit
Mercenary - Slash, Crush, Thrust and Staff
Scout - Archery * 2)
Armsman - Slash, Crush, Thrust, Staff, Two Handed, Polearm and Crossbow
Vampiir - Piercing
Blademaster - Blades, Blunt and Piercing
Hero - Blades, Blunt and Piercing, Large Weapons and Celtic Spear
Ranger - Archery * 2)
Hunter - Archery * 2)
Savage - Staff
Berserker - Axes, Swords, Hammers, Staff and Thrown
Warrior - Staff and Thrown
Factor 23 Edit
Warrior - Axes, Swords and Hammers
https://camelotherald.fandom.com/wiki/Damage_Table
Once was improved all damage table numbers for all hybrids.
Once all hybrids were uped to a level of Valewalker.
Does it mean all Hybrids are now on factor 22 together with light damage dealer melees?
Does the Thane still have different damage table factor with a Hammer and with a Sword/Axe?
Looking for a competent answer, please!